Rust Data LabData lab · live
Live readings Servers11,644 Players37,516 Populated2,896 Fresh wipes · 3h63 Sampled every 5 min

Element card · group Modded · atomic number 315, its rank

UKN.GG - EU Training Grounds - Main

Online 64.40.9.56:28014 checked 12m ago

moddedcarbon
Join the experiment
Atomic mass · players now 17/ 250 7% full Room to join
7-day average55peak 196
Rank · atomic number#315top 1%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
05010015020004:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:59 UTC22h ago – – – 14
Mon 26 Oct, 05:00 UTC1d ago – – – 9
Sun 25 Oct, 04:59 UTC2d ago – – – 11
Sat 24 Oct, 04:00 UTC3d ago – – – 17
Fri 23 Oct, 03:59 UTC4d ago – – – 0
Thu 22 Oct, 03:58 UTC5d ago – – – 28
Wed 21 Oct, 03:58 UTC6d ago – – – 15
Tue 20 Oct, 03:58 UTC7d ago – – – 11
Mon 19 Oct, 03:59 UTC8d ago – – – 17
Sun 18 Oct, 03:59 UTC9d ago – – – 30

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ra [EU] Raid Simu… 110
    [EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 221 on average 110/ 500
  2. 2 Ru [EU] Rusticate… 60
    [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW EU · no group limit · 191 on average 60/ 300
  3. 3 Eu EU | Perfect A… 8
    EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 36 on average 8/ 200
  4. 4 Us US Hub 01 1
    US Hub 01 EU · groups of 1000+ · 13 on average 1/ 3,300
  5. 5 Ha [EU-1] Hazzy.g… 2
    [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/27 EU · groups of 100+ · 11 on average 2/ 200
  6. 6 Eu EU | Perfect A… 6
    EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F EU · groups of 10+ · 7 on average 6/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on UKN.GG - EU Training Grounds - Main?

A procedural map of size 6,000 with seed 1337 runs on UKN.GG - EU Training Grounds - Main, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: UKN Map.

What settings and rules apply on UKN.GG - EU Training Grounds - Main?

Nothing in the name of UKN.GG - EU Training Grounds - Main gives a gather rate. Groups top out at 500 players. Play runs as minigames & battle royale, battle royale, Bedwars, parkour and arenas. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does UKN.GG - EU Training Grounds - Main sit?

No region tag is published by UKN.GG - EU Training Grounds - Main; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 64.40.9.56:28014.

On what Rust version does UKN.GG - EU Training Grounds - Main operate?

Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - EU Training Grounds - Main uses. The protocol must match for you to join; Steam will update your game.

Does UKN.GG - EU Training Grounds - Main stay up, and how reliable is its uptime?

Right now, UKN.GG - EU Training Grounds - Main is reachable. The uptime it reports suggests it restarted roughly 20 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is UKN.GG - EU Training Grounds - Main known for smooth running?

Server fps averaged 30 over the last 48 hours, with 21 as the lowest. The maximum entity count was 6,150, covering buildings, deployables and all else in the world. Memory use peaked at 3,058 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does UKN.GG - EU Training Grounds - Main wipe, and how often?

No wipe schedule exists for UKN.GG - EU Training Grounds - Main: its world is remade every few hours, and a reset of that kind is not a wipe.

Where it appears

How should you read the tags on UKN.GG - EU Training Grounds - Main?

The game's server browser reads the tags UKN.GG - EU Training Grounds - Main publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp250 (Max players): Player slots: 250; ts500 (Group limit): No team may exceed 500; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does UKN.GG - EU Training Grounds - Main appear in?

These themed Rust Data Lab lists carry UKN.GG - EU Training Grounds - Main: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.

Whose server is UKN.GG - EU Training Grounds - Main?

The ukn.gg hostname UKN.GG - EU Training Grounds - Main publishes also appears on 14 other servers we track, so the same operator most likely runs them.

Player numbers

What position does UKN.GG - EU Training Grounds - Main hold among Rust servers?

The seven-day player-hours table has UKN.GG - EU Training Grounds - Main at #315, in the top 1% of ranked servers.

How full is UKN.GG - EU Training Grounds - Main right now?

At the moment UKN.GG - EU Training Grounds - Main has 17 of its 250 slots filled. The week's figures average 55 players and top out at 196. The busiest point in the last 48 hours came at 14:00 UTC, averaging 131 players.

Connection

How can you connect to UKN.GG - EU Training Grounds - Main?

In Rust, press F1 and enter client.connect 64.40.9.56:28014. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://ukn.gg.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode Standard Rust survival is the game here.
mp250
Max players Player slots: 250.
ts500
Group limit No team may exceed 500.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and others.
^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.