Element card · group PvE · atomic number 16,000, its rank
[TW][PvE] PreuBen - Build Survive
Offline 139.99.22.15:28716 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:24 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [TW][PvE] PreuBen - Build Survive?
[TW][PvE] PreuBen - Build Survive runs a procedural map of size 1,000 with seed 2; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has [TW][PvE] PreuBen - Build Survive set, and what settings are in force?
Nothing in the name of [TW][PvE] PreuBen - Build Survive gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.
Server facts
Which location is [TW][PvE] PreuBen - Build Survive based in?
No region tag is published by [TW][PvE] PreuBen - Build Survive; its name, though, points to Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 139.99.22.15:28716.
On what Rust version does [TW][PvE] PreuBen - Build Survive operate?
On Linux, [TW][PvE] PreuBen - Build Survive is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [TW][PvE] PreuBen - Build Survive stay up, and how reliable is its uptime?
[TW][PvE] PreuBen - Build Survive is not online at the moment; the last sighting was 26 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.
Wipes and resets
What is the wiping pattern on [TW][PvE] PreuBen - Build Survive?
Too few wipes are on record for [TW][PvE] PreuBen - Build Survive to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 8 hours ago.
On [TW][PvE] PreuBen - Build Survive, what happens when wipe day arrives?
Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Where it appears
How should you read the tags on [TW][PvE] PreuBen - Build Survive?
The game's server browser reads the tags [TW][PvE] PreuBen - Build Survive publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp64 (Max players): 64 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [TW][PvE] PreuBen - Build Survive come up?
These themed Rust Data Lab lists carry [TW][PvE] PreuBen - Build Survive: Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does [TW][PvE] PreuBen - Build Survive compare with other servers in the rankings?
The seven-day player-hours table has [TW][PvE] PreuBen - Build Survive at #16,000, in the top 70% of ranked servers.
How many players does [TW][PvE] PreuBen - Build Survive have at the moment?
[TW][PvE] PreuBen - Build Survive is offline at the moment; the last sighting was 26 days 8 hours ago.
How to join
What is the way to join [TW][PvE] PreuBen - Build Survive?
You can connect by pressing F1 in Rust and entering client.connect 139.99.22.15:28716, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/Preuben.
