Rust Data LabData lab · live
Live readings Servers11,886 Players93,191 Populated4,074 Fresh wipes · 3h172 Sampled every 5 min

Element card · group PvE · atomic number 12,986, its rank

MainTest

Offline EA 14.13.64.130:28015 checked 13d ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#12,986top 60% · #466 in EA
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct11 Oct16 Oct21 Oct

Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:01 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 纯净 【炮炮PVE启蒙】纯净|特色… 30
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 30/ 200
  2. 2 宗门 [坚果PVE]宗门师徒/死亡… 27
    [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 37 on average 27/ 100
  3. 3 Qs QS『鱼山路』pve|耐玩|… 35
    QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 36 on average 35/ 100
  4. 4 Ja Japan Tokyo - … 21
    Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 35 on average 21/ 100
  5. 5 Ja Japan Tokyo - … 7
    Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 7/ 100
  6. 6 爱酱 爱酱PVE|1服|十倍|死亡… 19
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average 19/ 88

Quick answers

from the figures on this page

Settings and map

What map is in play on MainTest?

A procedural map runs on MainTest, generated by the game.

What settings and rules apply on MainTest?

No gather rate appears in the name of MainTest. Groups top out at 16 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

About the server

In what location does MainTest sit?

The EA tag is how MainTest lists itself, in Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. 14.13.64.130:28015 is the address it uses.

What Rust version does MainTest currently run?

Rust network protocol 2634 and build 166652 on Windows is what MainTest uses. The protocol must match for you to join; Steam will update your game.

Does MainTest stay up, and how reliable is its uptime?

MainTest is not online at the moment; the last sighting was 13 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on MainTest?

The record holds too few of MainTest's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 6 hours ago.

On MainTest, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on MainTest?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts16 (Group limit): Teams cap at 16 players; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EA (East Asia): In the browser it sits under East Asia: that is the tag list MainTest publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does MainTest come up?

These themed Rust Data Lab lists carry MainTest: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How does MainTest compare with other servers in the rankings?

MainTest is #12,986 on seven-day player hours, #466 in Asia, and in the top 60% of all ranked servers.

What does the current player count on MainTest tell you?

MainTest is offline at the moment; the last sighting was 13 days 6 hours ago.

Getting on

What steps get you onto MainTest?

In Rust, press F1 and enter client.connect 14.13.64.130:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,EA,^z,^y,^p,gmrust,cs166652,ts16

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts16
Group limit Teams cap at 16 players.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.