Rust Data LabData lab · live
Live readings Servers11,680 Players38,014 Populated2,926 Fresh wipes · 3h94 Sampled every 5 min

Element card · group PvE · atomic number 16,956, its rank

SubTest

Offline EA 14.13.64.130:29015 checked 31d ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,956top 71% · #499 in EA
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 71% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 纯净 【炮炮PVE启蒙】纯净|特色… 34
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 34/ 200
  2. 2 宗门 [坚果PVE]宗门/合成/挂… 30
    [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 35 on average 30/ 100
  3. 3 Ja Japan Tokyo - … 15
    Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 34 on average 15/ 100
  4. 4 Ja Japan Tokyo - … 14
    Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 14/ 100
  5. 5 爱酱 爱酱PVE|1服|十倍|死亡… 15
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average 15/ 88
  6. 6 Pv [JP][PVE] パグさば… 9
    [JP][PVE] パグさば Pug-Server ver 27 | 10/2~ EA · groups of 16+ · 14 on average 9/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on SubTest?

Generated by the game, the map on SubTest is procedural.

What settings and rules apply on SubTest?

No gather rate appears in the name of SubTest. You get up to 16 players per group. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server facts

Which location is SubTest based in?

The EA tag is how SubTest lists itself, in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 14.13.64.130:29015.

Which Rust version is SubTest on?

On Windows, SubTest is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is SubTest for staying online?

SubTest is not online at the moment; the last sighting was 31 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 25 September 2026.

Wipes and resets

What is the wiping pattern on SubTest?

SubTest's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 46 days 22 hours ago.

Tags, lists

How should you read the tags on SubTest?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts16 (Group limit): No team may exceed 16; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EA (East Asia): East Asia is where the browser lists this server: that is the tag list SubTest publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does SubTest come up?

The Rust Data Lab lists that include SubTest are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does SubTest hold among Rust servers?

Player hours for the past seven days give SubTest #16,956, #499 in Asia, and a place in the top 71% of ranked servers.

How full is SubTest right now?

The last recorded sighting of SubTest was 31 days 8 hours ago, and it is offline now.

Getting on

How can you connect to SubTest?

Open the console with F1 in Rust and type client.connect 14.13.64.130:29015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,EA,^z,^y,^p,gmrust,cs163794,ts16

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts16
Group limit No team may exceed 16.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

EA
East Asia East Asia is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.