Element card · group Vanilla · atomic number 14,573, its rank
[AU] All-Star Rust 2x
Online OC 14.201.22.45:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [AU] All-Star Rust 2x?
[AU] All-Star Rust 2x runs a procedural map of size 4,500 with seed 2119410940; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is [AU] All-Star Rust 2x configured, and what rules apply?
According to its name, [AU] All-Star Rust 2x runs 2x gather. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
About the server
Which location is [AU] All-Star Rust 2x based in?
[AU] All-Star Rust 2x gives Oceania as its location, using the OC tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 14.201.22.45:28015 is the address it uses.
What Rust version does [AU] All-Star Rust 2x currently run?
Rust network protocol 2635 and build 168909 on Linux is what [AU] All-Star Rust 2x uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [AU] All-Star Rust 2x stay up, and how reliable is its uptime?
[AU] All-Star Rust 2x is live as of now. About 1 hours ago is when it last restarted, based on its uptime. It was online for 144 of 144 hours in the last 6 full days, which is 100% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.
Is [AU] All-Star Rust 2x known for smooth running?
In the last 48 hours, it averaged 132 server fps, with a low of 99. The entity count reached 110,455, including buildings, deployables and all other world items. Memory use peaked at 3,390 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on [AU] All-Star Rust 2x?
An estimate from the force wipe puts the next wipe on [AU] All-Star Rust 2x. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 1 hours ago. A monthly wipe schedule is what its tags publish.
Where it appears
How should you read the tags on [AU] All-Star Rust 2x?
These are the tags [AU] All-Star Rust 2x makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): The server browser files it under Oceania. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [AU] All-Star Rust 2x come up?
You will find [AU] All-Star Rust 2x on the following Rust Data Lab lists: 2x gather rate servers, Rust servers in Oceania and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Whose server is [AU] All-Star Rust 2x?
The 91169420.xyz hostname [AU] All-Star Rust 2x publishes also appears on 2 other servers we track, so the same operator most likely runs them.
Player numbers
How does [AU] All-Star Rust 2x compare with other servers in the rankings?
Seven-day player hours place [AU] All-Star Rust 2x at #14,573 overall, #173 in Oceania and in the top 66% of ranked servers.
How many players does [AU] All-Star Rust 2x have at the moment?
At the moment [AU] All-Star Rust 2x has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 1.
How to join
What is the way to join [AU] All-Star Rust 2x?
In Rust, press F1 and enter client.connect 14.201.22.45:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/727U5r3FCb.
