Rust Data LabData lab · live
Live readings Servers11,701 Players41,011 Populated3,012 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Vanilla · atomic number 15,498, its rank

[AU] All-Star Rust

Offline OC 121.218.131.59:28015 checked 37d ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,498top 68% · #187 in OC
Last wipe55d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers, top 89% in OC. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustafied.com … 17
    Rustafied.com - AU Long OC · groups of 16+ · monthly · 31 on average 17/ 100
  2. 2 Fa [AU] Facepunch… 6
    [AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 8 on average 6/ 250
  3. 3 Fa [AU] Facepunch… 3
    [AU] Facepunch 1 OC · groups of 8+ · monthly · 7 on average 3/ 250
  4. 4 Au AUSSIE MAFIA.A… 3
    AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP OC · groups of 8+ · monthly · 4 on average 3/ 500
  5. 5 Cl ClearRust - Mo… 4
    ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 4 on average 4/ 100
  6. 6 Va [NZ] Vanilla R… 3
    [NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 4 on average 3/ 75

Quick answers

from the figures on this page

Map and rules

What map is in play on [AU] All-Star Rust?

The map on [AU] All-Star Rust is procedural at size 4,500 with seed 227153546, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [AU] All-Star Rust configured, and what rules apply?

No gather rate appears in the name of [AU] All-Star Rust. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server details

In what location does [AU] All-Star Rust sit?

The OC tag is how [AU] All-Star Rust lists itself, in Oceania. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 121.218.131.59:28015.

What Rust version does [AU] All-Star Rust currently run?

On Linux, [AU] All-Star Rust is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.

How dependable is [AU] All-Star Rust for staying online?

Currently offline, [AU] All-Star Rust was last seen 37 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

How often does a wipe happen on [AU] All-Star Rust, and at what time?

Estimated from the force wipe is when [AU] All-Star Rust next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 55 days 6 hours ago. A monthly wipe schedule is what its tags publish.

Lists and tags

What should you understand from the tags [AU] All-Star Rust carries?

The game's server browser reads the tags [AU] All-Star Rust publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; OC (Oceania): The server browser files it under Oceania. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [AU] All-Star Rust appear in?

You will find [AU] All-Star Rust on the following Rust Data Lab lists: Rust servers in Oceania, Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Whose server is [AU] All-Star Rust?

2 other servers we track publish a 91169420.xyz hostname as well, which makes one operator the likely runner of them and [AU] All-Star Rust.

Player counts

Against other Rust servers, where does [AU] All-Star Rust place?

[AU] All-Star Rust is #15,498 on seven-day player hours, #187 in Oceania, and in the top 68% of all ranked servers.

How many players does [AU] All-Star Rust have at the moment?

[AU] All-Star Rust is offline at the moment; the last sighting was 37 days 23 hours ago.

Connection

What is the way to join [AU] All-Star Rust?

You can connect by pressing F1 in Rust and entering client.connect 121.218.131.59:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,OC,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.