Rust Data LabData lab · live
Live readings Servers11,899 Players104,128 Populated4,035 Fresh wipes · 3h421 Sampled every 5 min

Element card · group Official · atomic number 1,067, its rank

[US West] Facepunch 4

Online 148.113.198.14:28015 checked 9m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 10/ 350 3% full Room to join
7-day average8peak 22
Rank · atomic number#1,067top 5%
Last wipe28d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak21players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW28d ago 21 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustopia.gg - … 84
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 126 on average 84/ 200
  2. 2 Ru Rusty Moose |U… 72
    Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 110 on average 72/ 200
  3. 3 Ru RustLands | Mo… 40
    RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 59 on average 40/ 225
  4. 4 Pi PICKLE DUO MON… 19
    PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 35 on average 19/ 200
  5. 5 Ru Rusticated.com… 27
    Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average 27/ 150
  6. 6 Ru Rustoria.co - … 24
    Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 30 on average 24/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on [US West] Facepunch 4?

[US West] Facepunch 4 runs a procedural map of size 4,500 with seed 664932134; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on [US West] Facepunch 4?

The name of [US West] Facepunch 4 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The in-game Official tab of Rust includes it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does [US West] Facepunch 4 sit?

No region tag is published by [US West] Facepunch 4; its name, though, points to North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 148.113.198.14:28015.

On what Rust version does [US West] Facepunch 4 operate?

Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch 4 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [US West] Facepunch 4 stay up, and how reliable is its uptime?

[US West] Facepunch 4 is live as of now. About 5 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [US West] Facepunch 4 known for smooth running?

In the last 48 hours, it averaged 231 server fps, with a low of 208. Buildings, deployables and everything else in the world added up to as many as 129,617 entities. The highest memory usage was 5,559 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on [US West] Facepunch 4, and at what time?

Once a month is all [US West] Facepunch 4 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 28 days 1 hours ago. Wipes monthly, according to the schedule in its tags.

How does [US West] Facepunch 4 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 21 players. The latest wipe's peak fell 43 hours after it began.

Tags, lists

Which meanings sit behind the tags on [US West] Facepunch 4?

The game's server browser reads the tags [US West] Facepunch 4 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp350 (Max players): It has 350 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; sc2 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [US West] Facepunch 4 appear in?

These themed Rust Data Lab lists carry [US West] Facepunch 4: Rust tutorial servers: the live sample, Official Rust servers, North American Rust servers: the sample and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Who is behind [US West] Facepunch 4?

The playrust.com hostname [US West] Facepunch 4 publishes also appears on 124 other servers we track, so the same operator most likely runs them.

Player numbers

Against other Rust servers, where does [US West] Facepunch 4 place?

The seven-day player-hours table has [US West] Facepunch 4 at #1,067, in the top 5% of ranked servers.

How many players does [US West] Facepunch 4 have at the moment?

At the moment [US West] Facepunch 4 has 10 of its 350 slots filled. The week's figures average 8 players and top out at 22. Peak time in the past 48 hours: 23:00 UTC, when the average was 12 players.

Getting on

How can you connect to [US West] Facepunch 4?

In Rust, press F1 and enter client.connect 148.113.198.14:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp350
Max players It has 350 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on The Facepunch tutorial is on offer for new players.

Other

sc2
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.