Rust Data LabData lab · live
Live readings Servers11,886 Players99,275 Populated3,950 Fresh wipes · 3h394 Sampled every 5 min

Element card · group Official · atomic number 1,201, its rank

[US] Facepunch Small 1

Online 148.113.198.5:28015 checked 8m ago

official monthly wipes vanilla
Join the experiment
Atomic mass · players now 7/ 300 2% full Room to join
7-day average7peak 17
Rank · atomic number#1,201top 5%
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
020040060080017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak16players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW27d ago 16 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustopia.gg - … 67
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 127 on average 67/ 200
  2. 2 Ru Rusty Moose |U… 61
    Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 110 on average 61/ 200
  3. 3 Ru RustLands | Mo… 34
    RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 59 on average 34/ 225
  4. 4 Pi PICKLE DUO MON… 14
    PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 35 on average 14/ 200
  5. 5 Ru Rusticated.com… 24
    Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average 24/ 150
  6. 6 Ru Rustoria.co - … 16
    Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 30 on average 16/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on [US] Facepunch Small 1?

[US] Facepunch Small 1 runs a procedural map of size 3,750 with seed 445179455; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has [US] Facepunch Small 1 set, and what settings are in force?

The name of [US] Facepunch Small 1 carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The in-game Official tab of Rust includes it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is [US] Facepunch Small 1 based in?

No region tag is published by [US] Facepunch Small 1; its name, though, points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 148.113.198.5:28015.

Which Rust version is [US] Facepunch Small 1 on?

On Windows, [US] Facepunch Small 1 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [US] Facepunch Small 1 stay online?

At the moment, [US] Facepunch Small 1 is online. The uptime it reports suggests it restarted roughly 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [US] Facepunch Small 1 hold a steady performance?

The last 48 hours show an average of 328 server fps and a minimum of 272. The entity count reached 95,763, including buildings, deployables and all other world items. The highest memory usage was 4,769 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on [US] Facepunch Small 1, and at what time?

Wiping once a month with the force wipe is what [US] Facepunch Small 1 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 23 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

How does [US] Facepunch Small 1 look on the day of a wipe?

Recent wipes on average reached 16 players at their busiest. 24 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on [US] Facepunch Small 1?

The game's server browser reads the tags [US] Facepunch Small 1 publishes, which are official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game here; mp300 (Max players): It has 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US] Facepunch Small 1 come up?

These themed Rust Data Lab lists carry [US] Facepunch Small 1: Rust tutorial servers: the live sample, Official Rust servers, North American Rust servers: the sample and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who operates [US] Facepunch Small 1?

The playrust.com hostname [US] Facepunch Small 1 publishes also appears on 124 other servers we track, so the same operator most likely runs them.

Population

How does [US] Facepunch Small 1 compare with other servers in the rankings?

[US] Facepunch Small 1 sits at #1,201 for seven-day player hours, placing it in the top 5% of ranked servers.

How full is [US] Facepunch Small 1 right now?

[US] Facepunch Small 1 currently shows 7 players across 300 slots. The week's figures average 7 players and top out at 17. The busiest point in the last 48 hours came at 14:00 UTC, averaging 11 players.

Getting on

What is the way to join [US] Facepunch Small 1?

Open the console with F1 in Rust and type client.connect 148.113.198.5:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game here.
mp300
Max players It has 300 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.