Rust Data LabData lab · live
Live readings Servers11,617 Players33,246 Populated2,800 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Official · atomic number 1,094, its rank

[US West] Facepunch Premium 1

Online 148.113.198.88:28015 checked 6m ago

official monthly wipes vanillapremium
Join the experiment
Atomic mass · players now 3/ 400 1% full Room to join
7-day average8peak 20
Rank · atomic number#1,094top 5%
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak44players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 34 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 44 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustopia.gg - … 69
    Rustopia.gg - US Large NA · groups of 16+ · monthly · 130 on average 69/ 200
  2. 2 Ru Rusty Moose |U… 77
    Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 112 on average 77/ 200
  3. 3 Ru RustLands | Mo… 40
    RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 61 on average 40/ 225
  4. 4 Pi PICKLE DUO MON… 20
    PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 36 on average 20/ 200
  5. 5 Ru Rusticated.com… 25
    Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average 25/ 150
  6. 6 Ru Rustoria.co - … 20
    Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 31 on average 20/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on [US West] Facepunch Premium 1?

A procedural map of size 4,500 with seed 59873183 runs on [US West] Facepunch Premium 1, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [US West] Facepunch Premium 1 set, and what settings are in force?

The name of [US West] Facepunch Premium 1 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The in-game Official tab of Rust includes it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Joining requires Rust's premium status. VAC is on, Valve's anti-cheat.

About the server

In what location does [US West] Facepunch Premium 1 sit?

No region tag is published by [US West] Facepunch Premium 1; its name, though, points to North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 148.113.198.88:28015 is the address it uses.

What Rust version does [US West] Facepunch Premium 1 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch Premium 1 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [US West] Facepunch Premium 1 stay up, and how reliable is its uptime?

At the moment, [US West] Facepunch Premium 1 is online. About 17 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [US West] Facepunch Premium 1 hold a steady performance?

In the last 48 hours, it averaged 231 server fps, with a low of 197. The maximum entity count was 152,451, covering buildings, deployables and all else in the world. Up to 6,255 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on [US West] Facepunch Premium 1, and at what time?

Once a month is all [US West] Facepunch Premium 1 wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 12 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

How does [US West] Facepunch Premium 1 look on the day of a wipe?

Recent wipes on average reached 44 players at their busiest. Peak numbers on the latest wipe came 34 hours in.

Tags, lists

Which meanings sit behind the tags on [US West] Facepunch Premium 1?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): Player slots: 400; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; ^q (Premium): Joining requires Rust's premium status; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list [US West] Facepunch Premium 1 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [US West] Facepunch Premium 1 come up?

These themed Rust Data Lab lists carry [US West] Facepunch Premium 1: Rust tutorial servers: the live sample, Official Rust servers, North American Rust servers: the sample and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who operates [US West] Facepunch Premium 1?

Sharing its playrust.com hostname with 124 other servers we track, [US West] Facepunch Premium 1 is most likely run by the same operator as those.

Player numbers

Against other Rust servers, where does [US West] Facepunch Premium 1 place?

The seven-day player-hours table has [US West] Facepunch Premium 1 at #1,094, in the top 5% of ranked servers.

How many players does [US West] Facepunch Premium 1 have at the moment?

Of 400 slots, 3 are taken on [US West] Facepunch Premium 1 right now. Averaged over the past week: 8 players, peaking at 20. The busiest point in the last 48 hours came at 01:00 UTC, averaging 13 players.

How to join

How can you connect to [US West] Facepunch Premium 1?

You can connect by pressing F1 in Rust and entering client.connect 148.113.198.88:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. Joining requires Rust's premium status.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Data Lab

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp400
Max players Player slots: 400.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Mods and access

^q
Premium Joining requires Rust's premium status.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.