Rust Data LabData lab · live
Live readings Servers11,737 Players52,840 Populated3,354 Fresh wipes · 3h124 Sampled every 5 min

Element card · group Community · atomic number 14,680, its rank

build

Online 151.80.25.50:28011 checked 8m ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,680top 66%
Last wipe27d agono schedule published
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
00.511.5200:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 1
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 1/ 101
  2. 2 Ra Raichu Staging… 6
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 6/ 25
  3. 3 Bu [EU] Builders … 155
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 114 on average 155/ 999
  4. 4 Bu [NA] Builders … 199
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 199/ 999
  5. 5 Ru [AU] Rusticate… 41
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 41/ 150
  6. 6 At Atlas // CSL -… 23
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 23/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on build?

build runs a procedural map of size 4,250 with seed 2665; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on build?

Nothing in the name of build gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

In what location does build sit?

No region is published by build. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 151.80.25.50:28011.

On what Rust version does build operate?

Rust network protocol 2635 and build 168909 on Linux is what build uses. The protocol must match for you to join; Steam will update your game.

How dependable is build for staying online?

build is live as of now. The uptime it reports suggests it restarted roughly 2 days 16 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does build perform?

In the last 48 hours, it averaged 1 server fps, with a low of 1. The entity count reached 101,239, including buildings, deployables and all other world items. The highest memory usage was 2,936 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on build, and at what time?

Wiping once a month with the force wipe is what build does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 5 hours ago.

On build, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on build?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list build publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does build appear in?

These themed Rust Data Lab lists carry build: Rust build and creative servers and Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does build hold among Rust servers?

build sits at #14,680 for seven-day player hours, placing it in the top 66% of ranked servers.

What does the current player count on build tell you?

At the moment build has 0 of its 5 slots filled. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 0 players.

How to join

What is the way to join build?

You can connect by pressing F1 in Rust and entering client.connect 151.80.25.50:28011, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players Player slots: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.