Element card · group PvE · atomic number 15,411, its rank
Build-Server
Offline 154.36.158.197:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Build-Server?
The map on Build-Server is procedural, made by the game.
What settings and rules apply on Build-Server?
Nothing in the name of Build-Server gives a gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
About the server
In what location does Build-Server sit?
Nothing about a region is published by Build-Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 154.36.158.197:28015.
Which Rust version is Build-Server on?
On Windows, Build-Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Build-Server stay online?
Currently offline, Build-Server was last seen 2 days 11 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. It first appeared to Rust Data Lab on 26 October 2026.
Wipe schedule
When does Build-Server wipe, and how often?
The record holds too few of Build-Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 4 hours ago.
Tags, lists
What should you understand from the tags Build-Server carries?
The game's server browser reads the tags Build-Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Build-Server appear in?
The Rust Data Lab lists that include Build-Server are: Rust build and creative servers, Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
How does Build-Server compare with other servers in the rankings?
Player hours over the last week put Build-Server at #15,411, inside the top 69% of ranked servers.
How full is Build-Server right now?
No live signal from Build-Server right now, which was last seen 2 days 11 hours ago. The seven-day average for this server is 0 players.
Getting on
How can you connect to Build-Server?
In Rust, press F1 and enter client.connect 154.36.158.197:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.