Rust Data LabData lab · live
Live readings Servers11,721 Players61,329 Populated3,285 Fresh wipes · 3h177 Sampled every 5 min

Element card · group PvE · atomic number 14,107, its rank

[UK] Cozmos PvE | Skill Tree | Bots

Offline EU 156.236.84.195:28080 checked 28d ago

quad biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#14,107top 60% · #2397 in EU
Last wipe42d agobiweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 60% of all ranked servers, top 81% in EU, and #595 of the quad servers (top 68%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 13d 15hThu 12 Nov, 15:53 UTC
  3. 27d 15hThu 26 Nov, 15:53 UTC
  4. 34d 18hThu 3 Dec, 19:00 UTCFW
  5. 41d 15hThu 10 Dec, 15:53 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 15:53 UTC42d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friend Not Foe… 4
    Friend Not Foe / PvE Community / UK & Europe EU · quad · biweekly · 3 on average 4/ 50
  2. 2 De Dead Valley | … 1
    Dead Valley | PvE | Bi-Weekly | Old Research System EU · quad · biweekly · 1 on average 1/ 50
  3. 3 My [DE/GER] My-La… 0
    [DE/GER] My-Land [PVE/PVP-EVENTZONEN] EU · quad · monthly · 3 on average 0/ 50
  4. 4 Pv PVE | HARD | D… 1
    PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER EU · quad · monthly · 2 on average 1/ 100
  5. 5 Ca Casual PVE Sve… 1
    Casual PVE Svenska Krigare EU · quad · 2 on average 1/ 20
  6. 6 No Noob Friendly … 3
    Noob Friendly PVE Server EU · quad · monthly · 1 on average 3/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [UK] Cozmos PvE | Skill Tree | Bots?

[UK] Cozmos PvE | Skill Tree | Bots runs a procedural map of size 3,600 with seed 7454356; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [UK] Cozmos PvE | Skill Tree | Bots set, and what settings are in force?

Nothing in the name of [UK] Cozmos PvE | Skill Tree | Bots gives a gather rate. You get up to 4 players per group (quad). Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is [UK] Cozmos PvE | Skill Tree | Bots based in?

The EU tag is how [UK] Cozmos PvE | Skill Tree | Bots lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 156.236.84.195:28080.

On what Rust version does [UK] Cozmos PvE | Skill Tree | Bots operate?

Rust network protocol 2633 and build 165217 on Linux is what [UK] Cozmos PvE | Skill Tree | Bots uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [UK] Cozmos PvE | Skill Tree | Bots for staying online?

Right now [UK] Cozmos PvE | Skill Tree | Bots is offline, with its last appearance 28 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

What is the wiping pattern on [UK] Cozmos PvE | Skill Tree | Bots?

Following the tag is the best the prediction can do for [UK] Cozmos PvE | Skill Tree | Bots, whose record holds too few wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 42 days 8 hours ago. A two-weekly wipe schedule is published in its tags.

What does a typical wipe day on [UK] Cozmos PvE | Skill Tree | Bots involve?

Averaged across its recent wipes, the busiest point drew 5 players. Peak numbers on the latest wipe came 4 hours in.

Where it appears

How should you read the tags on [UK] Cozmos PvE | Skill Tree | Bots?

These are the tags [UK] Cozmos PvE | Skill Tree | Bots makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [UK] Cozmos PvE | Skill Tree | Bots appear in?

You will find [UK] Cozmos PvE | Skill Tree | Bots on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

Population

Against other Rust servers, where does [UK] Cozmos PvE | Skill Tree | Bots place?

[UK] Cozmos PvE | Skill Tree | Bots is #14,107 on seven-day player hours, #2,397 in Europe, and in the top 60% of all ranked servers. In the quad category it ranks #595.

What does the current player count on [UK] Cozmos PvE | Skill Tree | Bots tell you?

No live signal from [UK] Cozmos PvE | Skill Tree | Bots right now, which was last seen 28 days 9 hours ago.

Getting on

What steps get you onto [UK] Cozmos PvE | Skill Tree | Bots?

Open the console with F1 in Rust and type client.connect 156.236.84.195:28080. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/avmSZfgnbf.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,EU,^p,gmrust,cs165217,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts4
Group limit No team may exceed 4.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.