Rust Data LabData lab · live
Live readings Servers11,817 Players84,577 Populated3,660 Fresh wipes · 3h389 Sampled every 5 min

Element card · group Community · atomic number 9,512, its rank

Creative / Build

Offline 157.211.25.180:28015 checked 18h ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#9,512top 43%
Last wipe20h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75101:0002:0003:00Wiped Thu 29 Oct, 01:13 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:13 UTC20h ago – – running 1
Mon 26 Oct, 01:57 UTC3d ago 1 – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 4
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 4/ 101
  2. 2 Ra Raichu Staging… 3
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 3/ 25
  3. 3 Bu [EU] Builders … 138
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 118 on average 138/ 999
  4. 4 Bu [NA] Builders … 146
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 146/ 999
  5. 5 Ru [AU] Rusticate… 22
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 22/ 150
  6. 6 At Atlas // CSL -… 0
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average 0/ 100

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on Creative / Build?

The name of Creative / Build carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Creative / Build?

There is no region on record for Creative / Build. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 157.211.25.180:28015.

Which Rust version is Creative / Build on?

On Windows, Creative / Build is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Creative / Build stay online?

Creative / Build is not online at the moment; the last sighting was 18 hours ago. It was online for 2 of 144 hours in the last 6 full days, which is 1% uptime. It first appeared to Rust Data Lab on 22 October 2026.

Wipe days

How often does a wipe happen on Creative / Build, and at what time?

The record holds too few of Creative / Build's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 20 hours ago the current world was made.

On Creative / Build, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on Creative / Build?

gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Creative / Build publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Creative / Build appear in?

You will find Creative / Build on the following Rust Data Lab lists: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

What position does Creative / Build hold among Rust servers?

The seven-day player-hours table has Creative / Build at #9,512, in the top 43% of ranked servers.

What does the current player count on Creative / Build tell you?

The last recorded sighting of Creative / Build was 18 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. The busiest point in the last 48 hours came at 02:00 UTC, averaging 1 players.

Getting on

What steps get you onto Creative / Build?

You can connect by pressing F1 in Rust and entering client.connect 157.211.25.180:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.