Rust Data LabData lab · live
Live readings Servers11,674 Players48,848 Populated3,024 Fresh wipes · 3h101 Sampled every 5 min

Element card · group PvE · atomic number 3,939, its rank

[JP] Rustract |PVE

Online 160.251.212.246:28015 checked 9m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 30 3% full Room to join
7-day average1peak 5
Rank · atomic number#3,939top 18%
Last wipe28d agono schedule published
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246803:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:43 UTC FW28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 纯净 【炮炮PVE启蒙】纯净|特色… 36
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 36/ 200
  2. 2 Qs QS『鱼山路』pve|耐玩|… 35
    QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average 35/ 100
  3. 3 宗门 [坚果PVE]宗门师徒/每日… 32
    [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 34 on average 32/ 100
  4. 4 Ja Japan Tokyo - … 18
    Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 33 on average 18/ 100
  5. 5 Ja Japan Tokyo - … 11
    Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 11/ 100
  6. 6 爱酱 爱酱PVE|1服|十倍|死亡… 5
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 5/ 88

Quick answers

from the figures on this page

Settings and map

What map is in play on [JP] Rustract |PVE?

A procedural map of size 3,750 with seed 712011 runs on [JP] Rustract |PVE, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [JP] Rustract |PVE configured, and what rules apply?

Nothing in the name of [JP] Rustract |PVE gives a gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is [JP] Rustract |PVE based in?

No region tag is published by [JP] Rustract |PVE; its name, though, points to Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 160.251.212.246:28015.

Which Rust version is [JP] Rustract |PVE on?

On Linux, [JP] Rustract |PVE is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [JP] Rustract |PVE stay up, and how reliable is its uptime?

[JP] Rustract |PVE is live as of now. According to the uptime it reports, the last restart was about 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [JP] Rustract |PVE perform?

Server fps averaged 59 over the last 48 hours, with 51 as the lowest. Buildings, deployables and everything else in the world added up to as many as 78,534 entities. Memory use peaked at 2,331 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does [JP] Rustract |PVE wipe, and how often?

The only wipe on [JP] Rustract |PVE is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 28 days 5 hours ago.

On [JP] Rustract |PVE, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 17 hours in.

Where it appears

How should you read the tags on [JP] Rustract |PVE?

These are the tags [JP] Rustract |PVE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Player slots: 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [JP] Rustract |PVE appear in?

The Rust Data Lab lists that include [JP] Rustract |PVE are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does [JP] Rustract |PVE place?

Player hours over the last week put [JP] Rustract |PVE at #3,939, inside the top 18% of ranked servers.

What does the current player count on [JP] Rustract |PVE tell you?

[JP] Rustract |PVE currently shows 1 players across 30 slots. Averaged over the past week: 1 players, peaking at 5. The busiest point in the last 48 hours came at 12:00 UTC, averaging 4 players.

How to join

What is the way to join [JP] Rustract |PVE?

You can connect by pressing F1 in Rust and entering client.connect 160.251.212.246:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/kxV4cxZmKa.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players Player slots: 30.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.