Element card · group Modded · atomic number 3,850, its rank
[JP] Japan Build Server | Creative
Online 162.43.74.201:28025 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 02:50 UTC21d ago | 1 | – | running | 0 |
| Mon 14 Sep, 06:04 UTC43d ago | 2 | halved by day 7 | 22.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [JP] Japan Build Server | Creative?
[JP] Japan Build Server | Creative runs a procedural map of size 1,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.
How is [JP] Japan Build Server | Creative configured, and what rules apply?
The name of [JP] Japan Build Server | Creative carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server facts
Which location is [JP] Japan Build Server | Creative based in?
No region tag is published by [JP] Japan Build Server | Creative; its name, though, points to Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 162.43.74.201:28025 is the address it uses.
On what Rust version does [JP] Japan Build Server | Creative operate?
Rust network protocol 2635 and build 168909 on Linux is what [JP] Japan Build Server | Creative uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does [JP] Japan Build Server | Creative stay online?
Right now, [JP] Japan Build Server | Creative is reachable. The uptime it reports suggests it restarted roughly 5 days 6 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does [JP] Japan Build Server | Creative perform?
In the last 48 hours, it averaged 232 server fps, with a low of 157. The maximum entity count was 9,847, covering buildings, deployables and all else in the world. Up to 1,674 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on [JP] Japan Build Server | Creative, and at what time?
Too few wipes are on record for [JP] Japan Build Server | Creative to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 1 hours ago.
What does a typical wipe day on [JP] Japan Build Server | Creative involve?
Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 7 when it didn't hold.
Lists and tags
How should you read the tags on [JP] Japan Build Server | Creative?
gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list [JP] Japan Build Server | Creative publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does [JP] Japan Build Server | Creative appear in?
The Rust Data Lab lists that include [JP] Japan Build Server | Creative are: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does [JP] Japan Build Server | Creative hold among Rust servers?
[JP] Japan Build Server | Creative sits at #3,850 for seven-day player hours, placing it in the top 17% of ranked servers.
How many players does [JP] Japan Build Server | Creative have at the moment?
Of 20 slots, 0 are taken on [JP] Japan Build Server | Creative right now. The week's figures average 1 players and top out at 5. Over 48 hours, the highest average fell at 13:00 UTC, at 3 players.
Connection
What steps get you onto [JP] Japan Build Server | Creative?
In Rust, press F1 and enter client.connect 162.43.74.201:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.