Element card · group PvE · atomic number 3,120, its rank
PvE Vanilla
Online 164.152.122.143:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:49 UTC FW28d ago | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on PvE Vanilla?
The map on PvE Vanilla is procedural at size 4,250 with seed 598141, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is PvE Vanilla configured, and what rules apply?
Nothing in the name of PvE Vanilla gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
About the server
What region hosts PvE Vanilla?
There is no region on record for PvE Vanilla. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 164.152.122.143:28015.
Which Rust version is PvE Vanilla on?
Rust network protocol 2635 and build 168909 on Windows is what PvE Vanilla uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does PvE Vanilla stay up, and how reliable is its uptime?
Right now, PvE Vanilla is reachable. According to the uptime it reports, the last restart was about 15 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does PvE Vanilla hold a steady performance?
The last 48 hours show an average of 74 server fps and a minimum of 42. Buildings, deployables and everything else in the world added up to as many as 109,014 entities. Up to 3,472 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on PvE Vanilla?
Wiping once a month with the force wipe is what PvE Vanilla does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 28 days 7 hours ago. Its tags set out a wipe schedule of once a month.
On PvE Vanilla, what happens when wipe day arrives?
Recent wipes on average reached 10 players at their busiest. The latest wipe's peak fell 42 hours after it began.
Tags, lists
What should you understand from the tags PvE Vanilla carries?
The game's server browser reads the tags PvE Vanilla publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does PvE Vanilla appear in?
These themed Rust Data Lab lists carry PvE Vanilla: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does PvE Vanilla hold among Rust servers?
PvE Vanilla sits at #3,120 for seven-day player hours, placing it in the top 14% of ranked servers.
What does the current player count on PvE Vanilla tell you?
PvE Vanilla currently shows 1 players across 50 slots. Averaged over the past week: 1 players, peaking at 6. The busiest point in the last 48 hours came at 00:00 UTC, averaging 3 players.
Connection
How can you connect to PvE Vanilla?
You can connect by pressing F1 in Rust and entering client.connect 164.152.122.143:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.