Element card · group Community · atomic number 10,524, its rank
test01
Offline EA 167.17.68.81:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 47% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 1d 22h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on test01?
A procedural map runs on test01, generated by the game.
What rules has test01 set, and what settings are in force?
No gather rate appears in the name of test01. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.
Server facts
What region hosts test01?
test01 gives Asia as its location, using the EA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 167.17.68.81:28015.
What Rust version does test01 currently run?
Rust network protocol 2635 and build 168909 on Windows is what test01 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does test01 stay up, and how reliable is its uptime?
test01 is not online at the moment; the last sighting was 5 days 4 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 23 October 2026.
Wipe days
When does test01 wipe, and how often?
An estimate from biweekly: 14 days after its last wipe puts the next wipe on test01. The wipe after this one is due on Friday 30 October at 05:49 UTC. The world it is running now dates from 26 days 1 hours ago. A two-weekly wipe schedule is published in its tags.
Lists and tags
Which meanings sit behind the tags on test01?
These are the tags test01 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; EA (East Asia): In the browser it sits under East Asia. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does test01 appear in?
You will find test01 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
What position does test01 hold among Rust servers?
Seven-day player hours place test01 at #10,524 overall, #464 in Asia and in the top 47% of ranked servers.
How many players does test01 have at the moment?
The last recorded sighting of test01 was 5 days 4 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.
Getting on
How can you connect to test01?
In Rust, press F1 and enter client.connect 167.17.68.81:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.