Rust Data LabData lab · live
Live readings Servers11,626 Players39,326 Populated2,997 Fresh wipes · 3h98 Sampled every 5 min

Element card · group Community · atomic number 10,524, its rank

test01

Offline EA 167.17.68.81:28015 checked 5d ago

biweekly wipes
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#10,524top 47% · #464 in EA
Last wipe26d agobiweekly schedule
Next wipe1d 22hFri 30 Oct, 05:49 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 1d 22h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 32
    Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 78 on average 32/ 200
  2. 2 Ja Japan Tokyo - … 17
    Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 48 on average 17/ 215
  3. 3 Ru Rustafied.com … 5
    Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 31 on average 5/ 100
  4. 4 Ru [SEA/KR/JP] Ru… 0
    [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 5 on average 0/ 200
  5. 5 Jp JP ONLY 2WEEK … 4
    JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average 4/ 60
  6. 6 Br [SEA] BRUNEI/M… 1
    [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 1/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on test01?

A procedural map runs on test01, generated by the game.

What rules has test01 set, and what settings are in force?

No gather rate appears in the name of test01. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server facts

What region hosts test01?

test01 gives Asia as its location, using the EA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 167.17.68.81:28015.

What Rust version does test01 currently run?

Rust network protocol 2635 and build 168909 on Windows is what test01 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does test01 stay up, and how reliable is its uptime?

test01 is not online at the moment; the last sighting was 5 days 4 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 23 October 2026.

Wipe days

When does test01 wipe, and how often?

An estimate from biweekly: 14 days after its last wipe puts the next wipe on test01. The wipe after this one is due on Friday 30 October at 05:49 UTC. The world it is running now dates from 26 days 1 hours ago. A two-weekly wipe schedule is published in its tags.

Lists and tags

Which meanings sit behind the tags on test01?

These are the tags test01 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; EA (East Asia): In the browser it sits under East Asia. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does test01 appear in?

You will find test01 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

What position does test01 hold among Rust servers?

Seven-day player hours place test01 at #10,524 overall, #464 in Asia and in the top 47% of ranked servers.

How many players does test01 have at the moment?

The last recorded sighting of test01 was 5 days 4 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.

Getting on

How can you connect to test01?

In Rust, press F1 and enter client.connect 167.17.68.81:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.