Rust Data LabData lab · live
Live readings Servers11,738 Players62,312 Populated3,391 Fresh wipes · 3h192 Sampled every 5 min

Element card · group Modded · atomic number 782, its rank

US Hub 01

Online EU 168.100.162.210:28010 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 6/ 3300 0% full Room to join
7-day average14peak 276
Rank · atomic number#782top 4% · #356 in EU
No wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02040608012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 4% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:15 UTC5h ago – – – 35
Wed 28 Oct, 04:02 UTC1d ago – – – 1
Sun 25 Oct, 03:16 UTC4d ago – – – 9
Sun 25 Oct, 03:13 UTC4d ago – – – 6
Sun 25 Oct, 03:07 UTC4d ago – – – 7
Sun 25 Oct, 02:58 UTC4d ago – – – 3
Sun 25 Oct, 02:53 UTC4d ago – – – 0
Sun 25 Oct, 02:31 UTC4d ago – – – 4
Fri 23 Oct, 09:27 UTC6d ago – – – 2
Thu 22 Oct, 19:19 UTC6d ago 230 – 0.6 days 26

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ra [EU] Raid Simu… 302
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  2. 2 Ru [EU] Rusticate… 326
    [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW EU · no group limit · 194 on average 326/ 300
  3. 3 Uk UKN.GG - EU Tr… 60
    UKN.GG - EU Training Grounds - Main EU · groups of 500+ · 56 on average 60/ 250
  4. 4 Eu EU | Perfect A… 62
    EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 36 on average 62/ 200
  5. 5 Uk UKN.GG - EU Tr… 21
    UKN.GG - EU Training Grounds - Main 2 EU · groups of 500+ · 13 on average 21/ 250
  6. 6 Ha [EU-1] Hazzy.g… 8
    [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 EU · groups of 100+ · 11 on average 8/ 200

Quick answers

from the figures on this page

Map and rules

What rules has US Hub 01 set, and what settings are in force?

Nothing in the name of US Hub 01 gives a gather rate. Groups top out at 1000 players. Play runs as minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does US Hub 01 sit?

With its EU tag, US Hub 01 places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 168.100.162.210:28010 is the address it uses.

Which Rust version is US Hub 01 on?

Rust network protocol 2635 and build 168909 on Linux is what US Hub 01 uses. The protocol must match for you to join; Steam will update your game.

How dependable is US Hub 01 for staying online?

Right now, US Hub 01 is reachable. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on US Hub 01, and at what time?

No wipe schedule exists for US Hub 01: its world is remade every few hours, and a reset of that kind is not a wipe.

Where it appears

How should you read the tags on US Hub 01?

The game's server browser reads the tags US Hub 01 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp3300 (Max players): Player slots: 3,300; ts1000 (Group limit): The team limit is 1000; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server; sc1 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does US Hub 01 appear in?

These themed Rust Data Lab lists carry US Hub 01: EU Rust servers, measured, Modded Rust servers, measured and Aim training servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.

Player numbers

What position does US Hub 01 hold among Rust servers?

Player hours for the past seven days give US Hub 01 #782, #356 in Europe, and a place in the top 4% of ranked servers.

How full is US Hub 01 right now?

Of 3,300 slots, 6 are taken on US Hub 01 right now. The week's figures average 14 players and top out at 276. Peak time in the past 48 hours: 10:00 UTC, when the average was 45 players.

How to join

What is the way to join US Hub 01?

In Rust, press F1 and enter client.connect 168.100.162.210:28010. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp3300,ptrak,$r?,v2635,^e,^d,EU,gmvanilla,cs168909,sc1,ts1000,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp3300
Max players Player slots: 3,300.
ts1000
Group limit The team limit is 1000.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and others.
^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe Europe is where the browser lists this server.

Other

sc1
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.