Rust Data LabData lab · live
Live readings Servers11,658 Players48,164 Populated3,140 Fresh wipes · 3h112 Sampled every 5 min

Element card · group PvE · atomic number 14,319, its rank

Tims Place PVE Test Server

Online 168.100.162.53:28915 checked 10m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,319top 64%
Last wipe10d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 12:25 UTC10d ago 1 – running 0
Sun 18 Oct, 01:29 UTC11d ago 1 – 0.5 days 0
Tue 13 Oct, 22:07 UTC15d ago 0 – 4.1 days 0
Fri 9 Oct, 21:32 UTC19d ago 1 halved by day 2 4 days 0
Thu 8 Oct, 21:28 UTC20d ago 0 – 1 days 0
Wed 7 Oct, 20:00 UTC21d ago 0 – 1.1 days 0
Tue 6 Oct, 23:00 UTC22d ago 0 – 0.9 days 0
Thu 1 Oct, 18:55 UTC FW27d ago 3 halved by day 1 5.2 days 1
Thu 1 Oct, 11:50 UTC27d ago 3 – 0.3 days 0
Sun 27 Sep, 15:13 UTC31d ago 1 halved by day 1 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Cz CZ/EU Farming … 1
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  5. 5 Br BRUTAL RUST | … 2
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  6. 6 Fu Fury Rust #1 [… 1
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Quick answers

from the figures on this page

Settings and map

What map is in play on Tims Place PVE Test Server?

The map on Tims Place PVE Test Server is procedural at size 6,000 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

What rules has Tims Place PVE Test Server set, and what settings are in force?

No gather rate appears in the name of Tims Place PVE Test Server. You get up to 25 players per group. Play runs as build & creative, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Tims Place PVE Test Server?

Nothing about a region is published by Tims Place PVE Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 168.100.162.53:28915.

On what Rust version does Tims Place PVE Test Server operate?

On Linux, Tims Place PVE Test Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Tims Place PVE Test Server stay online?

At the moment, Tims Place PVE Test Server is online. According to the uptime it reports, the last restart was about 20 hours ago. It was online for 149 of 168 hours in the last 7 full days, which is 89% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Tims Place PVE Test Server known for smooth running?

In the last 48 hours, it averaged 60 server fps, with a low of 60. Buildings, deployables and everything else in the world added up to as many as 316,864 entities. The highest memory usage was 5,886 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on Tims Place PVE Test Server?

The only wipe on Tims Place PVE Test Server is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 10 days 20 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on Tims Place PVE Test Server involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it didn't hold.

Tags, lists

How should you read the tags on Tims Place PVE Test Server?

The game's server browser reads the tags Tims Place PVE Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts25 (Group limit): The team limit is 25; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^c (Creative): No gathering here, just sandbox building of your choosing; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Tims Place PVE Test Server appear in?

The Rust Data Lab lists that include Tims Place PVE Test Server are: Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does Tims Place PVE Test Server hold among Rust servers?

The seven-day player-hours table has Tims Place PVE Test Server at #14,319, in the top 64% of ranked servers.

How many players does Tims Place PVE Test Server have at the moment?

Of 20 slots, 0 are taken on Tims Place PVE Test Server right now. Averaged over the past week: 0 players, peaking at 1.

Getting on

What steps get you onto Tims Place PVE Test Server?

In Rust, press F1 and enter client.connect 168.100.162.53:28915. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^m,^c,^p,gmrust,cs168909,ts25,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Player slots: 20.
ts25
Group limit The team limit is 25.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^c
Creative No gathering here, just sandbox building of your choosing.
^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.