Rust Data LabData lab · live
Live readings Servers11,620 Players40,450 Populated3,014 Fresh wipes · 3h92 Sampled every 5 min

Element card · group PvE · atomic number 902, its rank

[JP][PvE]またーりRUST[BP]

Online 175.130.55.150:28015 checked 8m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 4/ 75 5% full Room to join
7-day average11peak 34
Rank · atomic number#902top 4%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
wipe-day peak62players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 78, 20 hours in, with 17 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW26d ago 78+17 queue – running 19
Fri 25 Sep, 16:44 UTC32d ago 47+11 queue halved by day 5 6 days 15

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 纯净 【炮炮PVE启蒙】纯净|特色… 70
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 70/ 200
  2. 2 Qs QS『鱼山路』pve|耐玩|… 41
    QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 36 on average 41/ 100
  3. 3 宗门 [坚果PVE]宗门师徒/每日… 39
    [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 36 on average 39/ 100
  4. 4 Ja Japan Tokyo - … 22
    Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 34 on average 22/ 100
  5. 5 Ja Japan Tokyo - … 15
    Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 15/ 100
  6. 6 爱酱 爱酱PVE|1服|十倍|死亡… 16
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average 16/ 88

Quick answers

from the figures on this page

Settings and map

What map is in play on [JP][PvE]またーりRUST[BP]?

[JP][PvE]またーりRUST[BP] runs a procedural map of size 4,500 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: またーりカスタムMAP.

What rules has [JP][PvE]またーりRUST[BP] set, and what settings are in force?

The name of [JP][PvE]またーりRUST[BP] carries no gather rate. You get up to 10 players per group. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does [JP][PvE]またーりRUST[BP] sit?

No region tag is published by [JP][PvE]またーりRUST[BP]; its name, though, points to Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 175.130.55.150:28015 is the address it uses.

On what Rust version does [JP][PvE]またーりRUST[BP] operate?

Rust network protocol 2635 and build 168909 on Windows is what [JP][PvE]またーりRUST[BP] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [JP][PvE]またーりRUST[BP] stay up, and how reliable is its uptime?

Right now, [JP][PvE]またーりRUST[BP] is reachable. About 8 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [JP][PvE]またーりRUST[BP] known for smooth running?

In the last 48 hours, it averaged 125 server fps, with a low of 31. The maximum entity count was 210,995, covering buildings, deployables and all else in the world. Up to 5,626 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on [JP][PvE]またーりRUST[BP], and at what time?

[JP][PvE]またーりRUST[BP]'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 13 hours ago.

On [JP][PvE]またーりRUST[BP], what happens when wipe day arrives?

Recent wipes on average reached 62 players at their busiest. A peak 20 hours after the latest wipe, plus 17 more in the queue. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 5 when it didn't hold.

Tags, lists

How should you read the tags on [JP][PvE]またーりRUST[BP]?

gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): 75 is the slot count; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list [JP][PvE]またーりRUST[BP] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [JP][PvE]またーりRUST[BP] come up?

The Rust Data Lab lists that include [JP][PvE]またーりRUST[BP] are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Average players: 10+ on average.

Population

What position does [JP][PvE]またーりRUST[BP] hold among Rust servers?

[JP][PvE]またーりRUST[BP] sits at #902 for seven-day player hours, placing it in the top 4% of ranked servers.

How many players does [JP][PvE]またーりRUST[BP] have at the moment?

[JP][PvE]またーりRUST[BP] currently shows 4 players across 75 slots. The week's figures average 11 players and top out at 34. Over 48 hours, the highest average fell at 14:00 UTC, at 28 players.

Connection

How can you connect to [JP][PvE]またーりRUST[BP]?

Open the console with F1 in Rust and type client.connect 175.130.55.150:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://mtr-rust.jimdosite.com/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players 75 is the slot count.
ts10
Group limit No team may exceed 10.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.