Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Community · atomic number 16,920, its rank

My Creative Server

Offline 178.121.8.197:28015 checked 29d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,920top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 13
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 13/ 101
  2. 2 Ra Raichu Staging… 5
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 1 on average 5/ 25
  3. 3 Bu [EU] Builders … 269
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 113 on average 269/ 999
  4. 4 Bu [NA] Builders … 76
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 76/ 999
  5. 5 Ru [AU] Rusticate… 35
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 35/ 150
  6. 6 At Atlas // CSL -… 22
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 22/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on My Creative Server?

A procedural map runs on My Creative Server, generated by the game.

What rules has My Creative Server set, and what settings are in force?

Nothing in the name of My Creative Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is My Creative Server based in?

No region is published by My Creative Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 178.121.8.197:28015 is the address it uses.

On what Rust version does My Creative Server operate?

Rust network protocol 2633 and build 164530 on Windows is what My Creative Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Creative Server for staying online?

Right now My Creative Server is offline, with its last appearance 29 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on My Creative Server?

My Creative Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 2 hours ago.

Where it appears

How should you read the tags on My Creative Server?

The game's server browser reads the tags My Creative Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Creative Server appear in?

These themed Rust Data Lab lists carry My Creative Server: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does My Creative Server place?

My Creative Server sits at #16,920 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on My Creative Server tell you?

No live signal from My Creative Server right now, which was last seen 29 days 21 hours ago.

Connection

What steps get you onto My Creative Server?

In Rust, press F1 and enter client.connect 178.121.8.197:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.