Rust Data LabData lab · live
Live readings Servers11,841 Players73,926 Populated3,704 Fresh wipes · 3h221 Sampled every 5 min

Element card · group Community · atomic number 7,235, its rank

Creative / Build 2

Offline 179.148.42.4:28035 checked 3d ago

Join the experiment
Atomic mass · players now 1/ 3 33% full Room to join
7-day average1peak 2
Rank · atomic number#7,235top 33%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 23
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 23/ 101
  2. 2 Ra Raichu Staging… 2
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 2/ 25
  3. 3 Bu [EU] Builders … 285
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 115 on average 285/ 999
  4. 4 Bu [NA] Builders … 55
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 55/ 999
  5. 5 Ru [AU] Rusticate… 80
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 80/ 150
  6. 6 At Atlas // CSL -… 14
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 14/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Creative / Build 2?

A procedural map runs on Creative / Build 2, generated by the game.

How is Creative / Build 2 configured, and what rules apply?

Nothing in the name of Creative / Build 2 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

In what location does Creative / Build 2 sit?

Nothing about a region is published by Creative / Build 2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 179.148.42.4:28035.

Which Rust version is Creative / Build 2 on?

Rust network protocol 2635 and build 168909 on Windows is what Creative / Build 2 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Creative / Build 2 stay up, and how reliable is its uptime?

Currently offline, Creative / Build 2 was last seen 3 days 21 hours ago. For the last 5 full days, 18 of 120 hours were online, giving 15% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Creative / Build 2, and at what time?

Too few wipes are on record for Creative / Build 2 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 21 hours ago.

Where it appears

What should you understand from the tags Creative / Build 2 carries?

The game's server browser reads the tags Creative / Build 2 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp3 (Max players): It has 3 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Creative / Build 2 come up?

You will find Creative / Build 2 on the following Rust Data Lab lists: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Creative / Build 2 compare with other servers in the rankings?

Creative / Build 2 sits at #7,235 for seven-day player hours, placing it in the top 33% of ranked servers.

What does the current player count on Creative / Build 2 tell you?

No live signal from Creative / Build 2 right now, which was last seen 3 days 21 hours ago. A seven-day sample gives 1 players on average and 2 at the top.

How to join

What steps get you onto Creative / Build 2?

In Rust, press F1 and enter client.connect 179.148.42.4:28035. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp3
Max players It has 3 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.