Element card · group Community · atomic number 7,235, its rank
Creative / Build 2
Offline 179.148.42.4:28035 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Creative / Build 2?
A procedural map runs on Creative / Build 2, generated by the game.
How is Creative / Build 2 configured, and what rules apply?
Nothing in the name of Creative / Build 2 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
About the server
In what location does Creative / Build 2 sit?
Nothing about a region is published by Creative / Build 2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 179.148.42.4:28035.
Which Rust version is Creative / Build 2 on?
Rust network protocol 2635 and build 168909 on Windows is what Creative / Build 2 uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Creative / Build 2 stay up, and how reliable is its uptime?
Currently offline, Creative / Build 2 was last seen 3 days 21 hours ago. For the last 5 full days, 18 of 120 hours were online, giving 15% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on Creative / Build 2, and at what time?
Too few wipes are on record for Creative / Build 2 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 21 hours ago.
Where it appears
What should you understand from the tags Creative / Build 2 carries?
The game's server browser reads the tags Creative / Build 2 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp3 (Max players): It has 3 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Creative / Build 2 come up?
You will find Creative / Build 2 on the following Rust Data Lab lists: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does Creative / Build 2 compare with other servers in the rankings?
Creative / Build 2 sits at #7,235 for seven-day player hours, placing it in the top 33% of ranked servers.
What does the current player count on Creative / Build 2 tell you?
No live signal from Creative / Build 2 right now, which was last seen 3 days 21 hours ago. A seven-day sample gives 1 players on average and 2 at the top.
How to join
What steps get you onto Creative / Build 2?
In Rust, press F1 and enter client.connect 179.148.42.4:28035. Or click Launch Rust here to open Rust via Steam and connect automatically.