Rust Data LabData lab · live
Live readings Servers11,721 Players61,329 Populated3,285 Fresh wipes · 3h177 Sampled every 5 min

Element card · group PvE · atomic number 797, its rank

[纪元PVE] 工业|挂机|自动|死亡不掉|标点

Online EA 180.188.24.28:30015 checked 13m ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 12/ 100 12% full Room to join
7-day average14peak 20
Rank · atomic number#797top 4% · #65 in EA
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152001:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak12players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:48 UTC26d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 纯净 【炮炮PVE启蒙】纯净|特色… 0
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 0/ 200
  2. 2 Qs QS『鱼山路』pve|耐玩|… 33
    QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average 33/ 100
  3. 3 宗门 [坚果PVE]宗门/合成/挂… 26
    [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 34 on average 26/ 100
  4. 4 Ja Japan Tokyo - … 11
    Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 33 on average 11/ 100
  5. 5 Ja Japan Tokyo - … 15
    Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 15/ 100
  6. 6 爱酱 爱酱PVE|1服|十倍|死亡… 14
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 14/ 88

Quick answers

from the figures on this page

Settings and map

What map is in play on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

[纪元PVE] 工业|挂机|自动|死亡不掉|标点 runs a procedural map of size 3,850 with seed 199; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 configured, and what rules apply?

Nothing in the name of [纪元PVE] 工业|挂机|自动|死亡不掉|标点 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is disabled.

Server facts

What region hosts [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

The EA tag is how [纪元PVE] 工业|挂机|自动|死亡不掉|标点 lists itself, in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 180.188.24.28:30015.

What Rust version does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 currently run?

On Windows, [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 stay up, and how reliable is its uptime?

At the moment, [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is online. About 44 minutes ago is when it last restarted, based on its uptime. It was online for 143 of 168 hours in the last 7 full days, which is 85% uptime. The first sighting by Rust Data Lab was on 3 October 2026.

Is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 known for smooth running?

The last 48 hours show an average of 66 server fps and a minimum of 23. The maximum entity count was 129,880, covering buildings, deployables and all else in the world. The highest memory usage was 6,204 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

Too few wipes are on record for [纪元PVE] 工业|挂机|自动|死亡不掉|标点 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 17 hours ago.

On [纪元PVE] 工业|挂机|自动|死亡不掉|标点, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 12 players. The latest wipe's peak fell 9 hours after it began.

Tags, lists

How should you read the tags on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

These are the tags [纪元PVE] 工业|挂机|自动|死亡不掉|标点 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EA (East Asia): The server browser files it under East Asia. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 appear in?

The Rust Data Lab lists that include [纪元PVE] 工业|挂机|自动|死亡不掉|标点 are: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Population

How does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 compare with other servers in the rankings?

[纪元PVE] 工业|挂机|自动|死亡不掉|标点 is #797 on seven-day player hours, #65 in Asia, and in the top 4% of all ranked servers.

How many players does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 have at the moment?

At the moment [纪元PVE] 工业|挂机|自动|死亡不掉|标点 has 12 of its 100 slots filled. Averaged over the past week: 14 players, peaking at 20. Peak time in the past 48 hours: 09:00 UTC, when the average was 20 players.

Connection

What steps get you onto [纪元PVE] 工业|挂机|自动|死亡不掉|标点?

You can connect by pressing F1 in Rust and entering client.connect 180.188.24.28:30015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.