Rust Data LabData lab · live
Live readings Servers11,630 Players46,342 Populated3,160 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Vanilla · atomic number 15,392, its rank

测试

Offline EA 183.221.149.37:28015 checked 39d ago

biweekly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,392#477 in EA
Last wipe40d agobiweekly schedule
Next wipe1d 12hThu 29 Oct, 21:31 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Next wipe Thursday 29 October, 21:31 UTC, in 1d 12h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 39
    Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 77 on average 39/ 200
  2. 2 Ja Japan Tokyo - … 20
    Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 47 on average 20/ 215
  3. 3 Ru Rustafied.com … 14
    Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 31 on average 14/ 100
  4. 4 Ru [SEA/KR/JP] Ru… 0
    [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 5 on average 0/ 200
  5. 5 Jp JP ONLY 2WEEK … 2
    JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average 2/ 60
  6. 6 Br [SEA] BRUNEI/M… 0
    [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 0/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on 测试?

The map on 测试 is procedural, made by the game.

What rules has 测试 set, and what settings are in force?

Nothing in the name of 测试 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does 测试 sit?

测试 gives Asia as its location, using the EA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 183.221.149.37:28015.

Which Rust version is 测试 on?

Rust network protocol 2633 and build 164530 on Windows is what 测试 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does 测试 stay online?

测试 is not online at the moment; the last sighting was 39 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipe days

What is the wiping pattern on 测试?

Estimated from biweekly: 14 days after its last wipe is when 测试 next wipes. On Thursday 29 October at 21:31 UTC the next wipe falls due. Counting back, the current world began 40 days 11 hours ago. Wipes every two weeks are what its tags set out.

Tags, lists

Which meanings sit behind the tags on 测试?

These are the tags 测试 makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; EA (East Asia): In the browser it sits under East Asia. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does 测试 come up?

These themed Rust Data Lab lists carry 测试: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

How does 测试 compare with other servers in the rankings?

Player hours for the past seven days give 测试 #15,392, #477 in Asia, and a place in the top – of ranked servers.

How many players does 测试 have at the moment?

No live signal from 测试 right now, which was last seen 39 days 16 hours ago.

Getting on

How can you connect to 测试?

You can connect by pressing F1 in Rust and entering client.connect 183.221.149.37:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^b,^v,EA,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.