Rust Data LabData lab · live
Live readings Servers11,631 Players45,053 Populated3,098 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Community · atomic number 15,817, its rank

test01

Offline EA 183.9.97.158:28015 checked 18d ago

biweekly wipes
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,817top 72% · #503 in EA
Last wipe26d agobiweekly schedule
Next wipe1d 21hFri 30 Oct, 05:49 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 1d 21h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 35
    Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 77 on average 35/ 200
  2. 2 Ja Japan Tokyo - … 21
    Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 47 on average 21/ 215
  3. 3 Ru Rustafied.com … 9
    Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 31 on average 9/ 100
  4. 4 Ru [SEA/KR/JP] Ru… 0
    [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 5 on average 0/ 200
  5. 5 Jp JP ONLY 2WEEK … 2
    JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average 2/ 60
  6. 6 Br [SEA] BRUNEI/M… 1
    [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 1/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on test01?

A procedural map runs on test01, generated by the game.

How is test01 configured, and what rules apply?

No gather rate appears in the name of test01. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server details

What region hosts test01?

With its EA tag, test01 places itself in Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. 183.9.97.158:28015 is the address it uses.

On what Rust version does test01 operate?

On Windows, test01 is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

Does test01 stay up, and how reliable is its uptime?

test01 is not online at the moment; the last sighting was 18 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 10 October 2026.

Wipes and resets

How often does a wipe happen on test01, and at what time?

Estimated from biweekly: 14 days after its last wipe is when test01 next wipes. The wipe after this one is due on Friday 30 October at 05:49 UTC. The world it is running now dates from 26 days 2 hours ago. Wipes every two weeks are what its tags set out.

Where it appears

What should you understand from the tags test01 carries?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; EA (East Asia): In the browser it sits under East Asia: that is the tag list test01 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does test01 come up?

The Rust Data Lab lists that include test01 are: Rust community servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

Against other Rust servers, where does test01 place?

Seven-day player hours place test01 at #15,817 overall, #503 in Asia and in the top 72% of ranked servers.

How many players does test01 have at the moment?

test01 is offline at the moment; the last sighting was 18 days ago.

How to join

How can you connect to test01?

In Rust, press F1 and enter client.connect 183.9.97.158:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.