Rust Data LabData lab · live
Live readings Servers11,623 Players39,438 Populated2,939 Fresh wipes · 3h88 Sampled every 5 min

Element card · group PvE · atomic number 2,083, its rank

CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|

Online EU 185.180.2.23:28203 checked 11m ago

5x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average2peak 11
Rank · atomic number#2,083top 9% · #806 in EU
Last wipe21d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap5.9 daysbetween real wipes
wipe-day peak12players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:13 UTC21d ago 10 – running 2
Thu 1 Oct, 18:53 UTC FW27d ago 14 held half 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

A procedural map of size 5,000 with seed 2128749943 runs on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| configured, and what rules apply?

CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| carries a 5x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as build & creative, building sandbox, gathering off. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

The EU tag is how CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.180.2.23:28203.

What Rust version does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| currently run?

Rust network protocol 2635 and build 168909 on Linux is what CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| for staying online?

Right now, CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| is reachable. According to the uptime it reports, the last restart was about 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| hold a steady performance?

Server fps averaged 60 over the last 48 hours, with 20 as the lowest. The entity count reached 213,188, including buildings, deployables and all other world items. Up to 4,931 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

Once a month is all CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 21 days 15 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

On CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 12 players. Peak numbers on the latest wipe came 22 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

How should you read the tags on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

The game's server browser reads the tags CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^k (Build server): Practise base design and construction; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| appear in?

The Rust Data Lab lists that include CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| are: 5x Rust servers, measured live, EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Player counts

What position does CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| hold among Rust servers?

Seven-day player hours place CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| at #2,083 overall, #806 in Europe and in the top 9% of ranked servers.

What does the current player count on CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| tell you?

CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc| currently shows 0 players across 30 slots. The week's figures average 2 players and top out at 11. The busiest point in the last 48 hours came at 17:00 UTC, averaging 7 players.

Getting on

How can you connect to CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|?

You can connect by pressing F1 in Rust and entering client.connect 185.180.2.23:28203, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players It has 30 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^k
Build server Practise base design and construction.
^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.