Rust Data LabData lab · live
Live readings Servers11,733 Players61,573 Populated3,391 Fresh wipes · 3h186 Sampled every 5 min

Element card · group Modded · atomic number 15,323, its rank

СИБИРЬ ПРИМИТИВ #1

Online 185.189.255.28:35500 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctFri 18 SepThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:50 UTC14d ago 2 – running 0
Fri 18 Sep, 07:15 UTC41d ago 10 – 26.2 days 2
Thu 17 Sep, 07:13 UTC42d ago 10 – 1 days 0
Wed 16 Sep, 13:18 UTC42d ago 10 – 0.7 days 0
Mon 14 Sep, 12:21 UTC44d ago 2 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fa [EU] Facepunch… 20
    [EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average 20/ 400
  2. 2 Fa [EU East] Face… 9
    [EU East] Facepunch Primitive 1 EU · groups of 8+ · monthly · 8 on average 9/ 400
  3. 3 Ju JumpRust.com -… 3
    JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average 3/ 120
  4. 4 Ru Rust4Noobs | S… 2
    Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average 2/ 100
  5. 5 Ru RustForNoobs.c… 2
    RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average 2/ 50
  6. 6 Ju JumpRust.com -… 0
    JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average 0/ 120

Quick answers

from the figures on this page

Map and rules

What map is in play on СИБИРЬ ПРИМИТИВ #1?

The map on СИБИРЬ ПРИМИТИВ #1 is procedural at size 3,700 with seed 923793624, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has СИБИРЬ ПРИМИТИВ #1 set, and what settings are in force?

No gather rate appears in the name of СИБИРЬ ПРИМИТИВ #1. You get up to 10 players per group. primitive is the game mode, melee, bows and spears only, no guns. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does СИБИРЬ ПРИМИТИВ #1 sit?

Going by its name rather than a tag, СИБИРЬ ПРИМИТИВ #1 points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 185.189.255.28:35500 is the address it uses.

On what Rust version does СИБИРЬ ПРИМИТИВ #1 operate?

Rust network protocol 2635 and build 168909 on Windows is what СИБИРЬ ПРИМИТИВ #1 uses. The protocol must match for you to join; Steam will update your game.

Does СИБИРЬ ПРИМИТИВ #1 stay up, and how reliable is its uptime?

At the moment, СИБИРЬ ПРИМИТИВ #1 is online. According to the uptime it reports, the last restart was about 2 days 10 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is СИБИРЬ ПРИМИТИВ #1 known for smooth running?

The last 48 hours show an average of 174 server fps and a minimum of 143. The entity count reached 79,492, including buildings, deployables and all other world items. The highest memory usage was 2,708 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does СИБИРЬ ПРИМИТИВ #1 wipe, and how often?

With no fixed rhythm, СИБИРЬ ПРИМИТИВ #1 wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 21 hours ago.

What does a typical wipe day on СИБИРЬ ПРИМИТИВ #1 involve?

Averaged across its recent wipes, the busiest point drew 7 players. Peak numbers on the latest wipe came 2 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

What should you understand from the tags СИБИРЬ ПРИМИТИВ #1 carries?

gmprimitive (Game mode): No guns here: the primitive ruleset leaves bows, spears and melee; mp100 (Max players): Player slots: 100; ts10 (Group limit): Teams cap at 10 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list СИБИРЬ ПРИМИТИВ #1 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does СИБИРЬ ПРИМИТИВ #1 appear in?

These themed Rust Data Lab lists carry СИБИРЬ ПРИМИТИВ #1: EU Rust servers, measured, Modded Rust servers, measured and Primitive Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does СИБИРЬ ПРИМИТИВ #1 hold among Rust servers?

The seven-day player-hours table has СИБИРЬ ПРИМИТИВ #1 at #15,323, in the top 69% of ranked servers.

How full is СИБИРЬ ПРИМИТИВ #1 right now?

СИБИРЬ ПРИМИТИВ #1 currently shows 0 players across 100 slots. The seven-day average for this server is 0 players.

How to join

What is the way to join СИБИРЬ ПРИМИТИВ #1?

Open the console with F1 in Rust and type client.connect 185.189.255.28:35500. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmprimitive,cs168909,ts10,^o^z

Game

gmprimitive
Game mode No guns here: the primitive ruleset leaves bows, spears and melee.
mp100
Max players Player slots: 100.
ts10
Group limit Teams cap at 10 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.