Element card · group Modded · atomic number 3,065, its rank
RustForNoobs.com Primitive | Bow / Melee | Medieval
Online NA 64.40.8.62:28019 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 8d 14hFri 6 Nov, 11:17 UTC
- 15d 1hThu 12 Nov, 21:54 UTC
- 22d 14hFri 20 Nov, 11:17 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 36d 14hFri 4 Dec, 11:17 UTC
- 43d 1hThu 10 Dec, 21:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:17 UTC5d ago | 6 | – | running | 0 |
| Thu 15 Oct, 21:54 UTC12d ago | 4 | held half | 7.6 days | 2 |
| Fri 9 Oct, 11:17 UTC19d ago | 4 | held half | 6.4 days | 0 |
| Thu 1 Oct, 17:49 UTC FW27d ago | 5 | halved by day 3 | 7.7 days | 0 |
| Fri 25 Sep, 11:18 UTC33d ago | 4 | held half | 6.3 days | 0 |
| Thu 17 Sep, 21:54 UTC40d ago | 3 | halved by day 5 | 7.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RustForNoobs.com Primitive | Bow / Melee | Medieval?
RustForNoobs.com Primitive | Bow / Melee | Medieval runs a procedural map of size 3,500 with seed 23241; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: RustForNoobs Generated Maps.
How is RustForNoobs.com Primitive | Bow / Melee | Medieval configured, and what rules apply?
The name of RustForNoobs.com Primitive | Bow / Melee | Medieval carries no gather rate. You get up to 16 players per group. primitive is the game mode, bows, spears and melee, with no guns. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts RustForNoobs.com Primitive | Bow / Melee | Medieval?
RustForNoobs.com Primitive | Bow / Melee | Medieval gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 64.40.8.62:28019.
Which Rust version is RustForNoobs.com Primitive | Bow / Melee | Medieval on?
On Windows, RustForNoobs.com Primitive | Bow / Melee | Medieval is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is RustForNoobs.com Primitive | Bow / Melee | Medieval for staying online?
Right now, RustForNoobs.com Primitive | Bow / Melee | Medieval is reachable. According to the uptime it reports, the last restart was about 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
How well does RustForNoobs.com Primitive | Bow / Melee | Medieval perform?
The last 48 hours show an average of 42 server fps and a minimum of 10. The maximum entity count was 86,188, covering buildings, deployables and all else in the world. Memory use peaked at 4,204 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on RustForNoobs.com Primitive | Bow / Melee | Medieval?
RustForNoobs.com Primitive | Bow / Melee | Medieval runs on a wipe rhythm of every 4 weeks on Thursday at 21:54 and every other Friday at 11:17 UTC. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 5 days 9 hours ago the current world was made. Its tags list a wipe schedule of one wipe every two weeks.
On RustForNoobs.com Primitive | Bow / Melee | Medieval, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 5 players. The latest wipe's peak fell 35 hours after it began. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. The crowd fell below half by day 4 when it didn't hold.
Where it appears
Which meanings sit behind the tags on RustForNoobs.com Primitive | Bow / Melee | Medieval?
The game's server browser reads the tags RustForNoobs.com Primitive | Bow / Melee | Medieval publishes, which are gmprimitive (Game mode): No guns here: the primitive ruleset leaves bows, spears and melee; mp50 (Max players): Player slots: 50; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RustForNoobs.com Primitive | Bow / Melee | Medieval come up?
You will find RustForNoobs.com Primitive | Bow / Melee | Medieval on the following Rust Data Lab lists: Beginner-tagged Rust servers, measured, Modded Rust servers, measured, Primitive Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: Primitive; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Who operates RustForNoobs.com Primitive | Bow / Melee | Medieval?
51 other servers we track publish a rustfornoobs.com hostname as well, which makes one operator the likely runner of them and RustForNoobs.com Primitive | Bow / Melee | Medieval.
Population
Against other Rust servers, where does RustForNoobs.com Primitive | Bow / Melee | Medieval place?
RustForNoobs.com Primitive | Bow / Melee | Medieval is #3,065 on seven-day player hours, #514 in North America, and in the top 14% of all ranked servers.
How many players does RustForNoobs.com Primitive | Bow / Melee | Medieval have at the moment?
RustForNoobs.com Primitive | Bow / Melee | Medieval currently shows 1 players across 50 slots. A seven-day sample gives 1 players on average and 7 at the top. The busiest point in the last 48 hours came at 21:00 UTC, averaging 5 players.
How to join
What is the way to join RustForNoobs.com Primitive | Bow / Melee | Medieval?
You can connect by pressing F1 in Rust and entering client.connect 64.40.8.62:28019, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://rustfornoobs.com.
