Element card · group Modded · atomic number 13,191, its rank
TEST
Offline 185.30.229.67:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 12:14 UTC25d ago | 2 | – | running | 0 |
| Sat 3 Oct, 17:41 UTC26d ago | 2 | – | 0.8 days | 1 |
| Fri 2 Oct, 15:15 UTC27d ago | 2 | – | 1.1 days | 0 |
| Tue 29 Sep, 17:13 UTC30d ago | 2 | held half | 2.9 days | 0 |
| Fri 25 Sep, 23:03 UTC33d ago | 2 | held half | 3.8 days | 0 |
| Mon 14 Sep, 18:55 UTC45d ago | 2 | held half | 11.2 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
What settings and rules apply on TEST?
No gather rate appears in the name of TEST. Groups top out at 8 players, the default for the game. primitive is the game mode, bows, spears and melee, with no guns. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is TEST based in?
There is no region on record for TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.30.229.67:28015 is the address it uses.
Which Rust version is TEST on?
Rust network protocol 2634 and build 166586 on Windows is what TEST uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does TEST stay up, and how reliable is its uptime?
Currently offline, TEST was last seen 25 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
What is the wiping pattern on TEST?
With no fixed rhythm, TEST wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 8 hours ago.
How does TEST look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 100% of recent wipes.
Lists and tags
What should you understand from the tags TEST carries?
gmprimitive (Game mode): Primitive: bows, spears and melee only, with no guns; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list TEST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
These themed Rust Data Lab lists carry TEST: Modded Rust servers, measured and Primitive Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does TEST place?
The seven-day player-hours table has TEST at #13,191, in the top 58% of ranked servers.
What does the current player count on TEST tell you?
No live signal from TEST right now, which was last seen 25 days 6 hours ago.
Getting on
What steps get you onto TEST?
In Rust, press F1 and enter client.connect 185.30.229.67:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.