Rust Data LabData lab · live
Live readings Servers11,869 Players103,347 Populated3,962 Fresh wipes · 3h552 Sampled every 5 min

Element card · group PvE · atomic number 15,289, its rank

Builder's Paradise - DEV-3 (rust-c)

Offline 187.13.27.163:28615 checked 6d ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,289top 69%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv |PvE| RUSTTRAV… 17
    |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average 17/ 200
  2. 2 Cz CZ/EU Farming … 6
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 6/ 50
  3. 3 Cz CZ/SK PVE!! No… 6
    CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average 6/ 30
  4. 4 Br BroinRust [PVE… 2
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 2/ 200
  5. 5 Br BroinRust [PVE… 2
    BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 2/ 200
  6. 6 Cz CZ/SK RELAX PVE 5
    CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average 5/ 30

Quick answers

from the figures on this page

Settings and map

How is Builder's Paradise - DEV-3 (rust-c) configured, and what rules apply?

The name of Builder's Paradise - DEV-3 (rust-c) carries no gather rate. Eight players per group is the limit, the game's default. Play runs as build & creative, building sandbox, gathering off. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is Builder's Paradise - DEV-3 (rust-c) based in?

No region is published by Builder's Paradise - DEV-3 (rust-c). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 187.13.27.163:28615.

On what Rust version does Builder's Paradise - DEV-3 (rust-c) operate?

On Windows, Builder's Paradise - DEV-3 (rust-c) is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Builder's Paradise - DEV-3 (rust-c) for staying online?

Builder's Paradise - DEV-3 (rust-c) is not online at the moment; the last sighting was 6 days 15 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Builder's Paradise - DEV-3 (rust-c)?

Too few wipes are on record for Builder's Paradise - DEV-3 (rust-c) to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 1 hours ago.

Lists and tags

Which meanings sit behind the tags on Builder's Paradise - DEV-3 (rust-c)?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^p (PvE): There is no player combat here, only the world's threats; ^c (Creative): You get a sandbox for building, without gathering; ^k (Build server): Design and test your bases here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list Builder's Paradise - DEV-3 (rust-c) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Builder's Paradise - DEV-3 (rust-c) come up?

These themed Rust Data Lab lists carry Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Builder's Paradise - DEV-3 (rust-c) place?

The seven-day player-hours table has Builder's Paradise - DEV-3 (rust-c) at #15,289, in the top 69% of ranked servers.

How many players does Builder's Paradise - DEV-3 (rust-c) have at the moment?

No live signal from Builder's Paradise - DEV-3 (rust-c) right now, which was last seen 6 days 15 hours ago. The seven-day average for this server is 0 players.

Getting on

What is the way to join Builder's Paradise - DEV-3 (rust-c)?

You can connect by pressing F1 in Rust and entering client.connect 187.13.27.163:28615, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE There is no player combat here, only the world's threats.
^c
Creative You get a sandbox for building, without gathering.
^k
Build server Design and test your bases here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.