Rust Data LabData lab · live
Live readings Servers11,617 Players33,246 Populated2,800 Fresh wipes · 3h72 Sampled every 5 min

Element card · group PvE · atomic number 15,341, its rank

Builder's Paradise - DEV-3 (rust-c)

Offline 187.13.27.167:28615 checked 5d ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv |PvE| RUSTTRAV… 10
    |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 14 on average 10/ 200
  2. 2 Cz CZ/EU Farming … 1
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 1/ 50
  3. 3 Cz CZ/SK PVE!! No… 1
    CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average 1/ 30
  4. 4 Br BroinRust [PVE… 5
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 5/ 200
  5. 5 Br BroinRust [PVE… 3
    BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 3/ 200
  6. 6 Cz CZ/SK RELAX PVE 0
    CZ/SK RELAX PVE groups of 8+ · monthly · 3 on average 0/ 30

Quick answers

from the figures on this page

Server setup

How is Builder's Paradise - DEV-3 (rust-c) configured, and what rules apply?

Nothing in the name of Builder's Paradise - DEV-3 (rust-c) gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as build & creative, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Builder's Paradise - DEV-3 (rust-c) based in?

No region is published by Builder's Paradise - DEV-3 (rust-c). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 187.13.27.167:28615.

On what Rust version does Builder's Paradise - DEV-3 (rust-c) operate?

Rust network protocol 2634 and build 166652 on Windows is what Builder's Paradise - DEV-3 (rust-c) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Builder's Paradise - DEV-3 (rust-c) for staying online?

Currently offline, Builder's Paradise - DEV-3 (rust-c) was last seen 5 days 22 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Builder's Paradise - DEV-3 (rust-c) wipe, and how often?

Builder's Paradise - DEV-3 (rust-c)'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 11 hours ago the current world was made.

Where it appears

What should you understand from the tags Builder's Paradise - DEV-3 (rust-c) carries?

These are the tags Builder's Paradise - DEV-3 (rust-c) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats; ^c (Creative): You get a sandbox for building, without gathering; ^k (Build server): Practise base design and construction; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Builder's Paradise - DEV-3 (rust-c) come up?

You will find Builder's Paradise - DEV-3 (rust-c) on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Builder's Paradise - DEV-3 (rust-c) hold among Rust servers?

Builder's Paradise - DEV-3 (rust-c) sits at #15,341 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Builder's Paradise - DEV-3 (rust-c) tell you?

No live signal from Builder's Paradise - DEV-3 (rust-c) right now, which was last seen 5 days 22 hours ago. The seven-day average for this server is 0 players.

Connection

How can you connect to Builder's Paradise - DEV-3 (rust-c)?

In Rust, press F1 and enter client.connect 187.13.27.167:28615. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE There is no player combat here, only the world's threats.
^c
Creative You get a sandbox for building, without gathering.
^k
Build server Practise base design and construction.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.