Element card · group PvE · atomic number 15,303, its rank
Builder's Paradise - Production Support (prod-clone)
Offline 187.15.153.103:28515 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What rules has Builder's Paradise - Production Support (prod-clone) set, and what settings are in force?
Nothing in the name of Builder's Paradise - Production Support (prod-clone) gives a gather rate. Eight players per group is the limit, the game's default. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Builder's Paradise - Production Support (prod-clone) sit?
No region is published by Builder's Paradise - Production Support (prod-clone). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 187.15.153.103:28515.
Which Rust version is Builder's Paradise - Production Support (prod-clone) on?
Rust network protocol 2634 and build 166652 on Windows is what Builder's Paradise - Production Support (prod-clone) uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Builder's Paradise - Production Support (prod-clone) stay up, and how reliable is its uptime?
Right now Builder's Paradise - Production Support (prod-clone) is offline, with its last appearance 23 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Builder's Paradise - Production Support (prod-clone)?
Too few wipes are on record for Builder's Paradise - Production Support (prod-clone) to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 25 days 10 hours ago the current world was made.
Tags, lists
What should you understand from the tags Builder's Paradise - Production Support (prod-clone) carries?
The game's server browser reads the tags Builder's Paradise - Production Support (prod-clone) publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^k (Build server): Base building and practice are the focus; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Builder's Paradise - Production Support (prod-clone) come up?
These themed Rust Data Lab lists carry Builder's Paradise - Production Support (prod-clone): Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does Builder's Paradise - Production Support (prod-clone) hold among Rust servers?
Player hours over the last week put Builder's Paradise - Production Support (prod-clone) at #15,303, inside the top 68% of ranked servers.
How full is Builder's Paradise - Production Support (prod-clone) right now?
No live signal from Builder's Paradise - Production Support (prod-clone) right now, which was last seen 23 days 3 hours ago.
Connection
What is the way to join Builder's Paradise - Production Support (prod-clone)?
Open the console with F1 in Rust and type client.connect 187.15.153.103:28515. The Launch Rust button on this page does the same job through Steam.