Rust Data LabData lab · live
Live readings Servers11,897 Players102,621 Populated3,980 Fresh wipes · 3h399 Sampled every 5 min

Element card · group PvE · atomic number 15,327, its rank

Builder's Paradise - DEV-3 (rust-c)

Offline 187.15.153.222:28615 checked 2d ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv |PvE| RUSTTRAV… 25
    |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average 25/ 200
  2. 2 Cz CZ/EU Farming … 5
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 5/ 50
  3. 3 Cz CZ/SK PVE!! No… 10
    CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average 10/ 30
  4. 4 Br BroinRust [PVE… 4
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 4/ 200
  5. 5 Br BroinRust [PVE… 1
    BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 1/ 200
  6. 6 Cz CZ/SK RELAX PVE 3
    CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average 3/ 30

Quick answers

from the figures on this page

Map and rules

What rules has Builder's Paradise - DEV-3 (rust-c) set, and what settings are in force?

No gather rate appears in the name of Builder's Paradise - DEV-3 (rust-c). Groups top out at 8 players, the default for the game. build & creative is the game mode, building sandbox, gathering off. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Builder's Paradise - DEV-3 (rust-c) sit?

Nothing about a region is published by Builder's Paradise - DEV-3 (rust-c). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 187.15.153.222:28615 is the address it uses.

On what Rust version does Builder's Paradise - DEV-3 (rust-c) operate?

Rust network protocol 2635 and build 168909 on Windows is what Builder's Paradise - DEV-3 (rust-c) uses. The protocol must match for you to join; Steam will update your game.

How dependable is Builder's Paradise - DEV-3 (rust-c) for staying online?

Currently offline, Builder's Paradise - DEV-3 (rust-c) was last seen 2 days 4 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. It first appeared to Rust Data Lab on 27 October 2026.

Wipes and resets

What is the wiping pattern on Builder's Paradise - DEV-3 (rust-c)?

Builder's Paradise - DEV-3 (rust-c)'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 23 hours ago the current world was made.

Tags, lists

How should you read the tags on Builder's Paradise - DEV-3 (rust-c)?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^c (Creative): No gathering here, just sandbox building of your choosing; ^k (Build server): Design and test your bases here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Builder's Paradise - DEV-3 (rust-c) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Builder's Paradise - DEV-3 (rust-c) come up?

You will find Builder's Paradise - DEV-3 (rust-c) on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Builder's Paradise - DEV-3 (rust-c) place?

Player hours over the last week put Builder's Paradise - DEV-3 (rust-c) at #15,327, inside the top 69% of ranked servers.

What does the current player count on Builder's Paradise - DEV-3 (rust-c) tell you?

No live signal from Builder's Paradise - DEV-3 (rust-c) right now, which was last seen 2 days 4 hours ago. The past week gives an average of 0 players.

Getting on

How can you connect to Builder's Paradise - DEV-3 (rust-c)?

In Rust, press F1 and enter client.connect 187.15.153.222:28615. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,^c,^k,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE The threat comes from the world, not from other players.
^c
Creative No gathering here, just sandbox building of your choosing.
^k
Build server Design and test your bases here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.