Rust Data LabData lab · live
Live readings Servers11,829 Players86,322 Populated3,682 Fresh wipes · 3h405 Sampled every 5 min

Element card · group PvE · atomic number 9,500, its rank

Builder's Paradise - DEV-3 (rust-c)

Offline 187.15.155.36:28615 checked 5d ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,500top 43%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:27 UTC26d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv |PvE| RUSTTRAV… 10
    |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average 10/ 200
  2. 2 Cz CZ/EU Farming … 7
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 7/ 50
  3. 3 Cz CZ/SK PVE!! No… 2
    CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average 2/ 30
  4. 4 Br BroinRust [PVE… 2
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 2/ 200
  5. 5 Br BroinRust [PVE… 0
    BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 0/ 200
  6. 6 Cz CZ/SK RELAX PVE 5
    CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average 5/ 30

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on Builder's Paradise - DEV-3 (rust-c)?

The name of Builder's Paradise - DEV-3 (rust-c) carries no gather rate. Groups top out at 8 players, the default for the game. build & creative is the game mode, no gathering: sandbox building. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Builder's Paradise - DEV-3 (rust-c) based in?

Nothing about a region is published by Builder's Paradise - DEV-3 (rust-c). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 187.15.155.36:28615.

What Rust version does Builder's Paradise - DEV-3 (rust-c) currently run?

Rust network protocol 2635 and build 168909 on Windows is what Builder's Paradise - DEV-3 (rust-c) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Builder's Paradise - DEV-3 (rust-c) stay online?

Currently offline, Builder's Paradise - DEV-3 (rust-c) was last seen 5 days 16 hours ago. It was online for 5 of 120 hours in the last 5 full days, which is 4% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Builder's Paradise - DEV-3 (rust-c)?

The record holds too few of Builder's Paradise - DEV-3 (rust-c)'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 5 hours ago.

Where it appears

How should you read the tags on Builder's Paradise - DEV-3 (rust-c)?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^p (PvE): You fight the world, not other players; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^k (Build server): Practise base design and construction; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list Builder's Paradise - DEV-3 (rust-c) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Builder's Paradise - DEV-3 (rust-c) appear in?

These themed Rust Data Lab lists carry Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does Builder's Paradise - DEV-3 (rust-c) place?

Player hours over the last week put Builder's Paradise - DEV-3 (rust-c) at #9,500, inside the top 43% of ranked servers.

What does the current player count on Builder's Paradise - DEV-3 (rust-c) tell you?

Builder's Paradise - DEV-3 (rust-c) is offline at the moment; the last sighting was 5 days 16 hours ago. The week's figures average 0 players and top out at 1.

Connection

How can you connect to Builder's Paradise - DEV-3 (rust-c)?

Open the console with F1 in Rust and type client.connect 187.15.155.36:28615. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,^c,^k,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE You fight the world, not other players.
^c
Creative Build freely in a sandbox, with no gathering needed.
^k
Build server Practise base design and construction.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.