Element card · group Community · atomic number 13,757, its rank
Creative / Build
Offline 190.20.228.159:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Creative / Build?
Generated by the game, the map on Creative / Build is procedural.
What settings and rules apply on Creative / Build?
The name of Creative / Build carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Creative / Build?
Nothing about a region is published by Creative / Build. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 190.20.228.159:28015 is the address it uses.
On what Rust version does Creative / Build operate?
Rust network protocol 2633 and build 163794 on Windows is what Creative / Build uses. The protocol must match for you to join; Steam will update your game.
How reliably does Creative / Build stay online?
Currently offline, Creative / Build was last seen 45 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Creative / Build, and at what time?
Too few wipes are on record for Creative / Build to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 18 hours ago.
Lists and tags
How should you read the tags on Creative / Build?
The game's server browser reads the tags Creative / Build publishes, which are gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Creative / Build come up?
You will find Creative / Build on the following Rust Data Lab lists: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does Creative / Build compare with other servers in the rankings?
The seven-day player-hours table has Creative / Build at #13,757, in the top – of ranked servers.
How many players does Creative / Build have at the moment?
The last recorded sighting of Creative / Build was 45 days 17 hours ago, and it is offline now.
How to join
How can you connect to Creative / Build?
Open the console with F1 in Rust and type client.connect 190.20.228.159:28015. The Launch Rust button on this page does the same job through Steam.