Rust Data LabData lab · live
Live readings Servers11,647 Players32,606 Populated2,787 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Community · atomic number 13,305, its rank

Creative / Build

Offline 190.20.239.40:28015 checked 40d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,305no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 10
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 10/ 101
  2. 2 Ra Raichu Staging… 0
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 0/ 25
  3. 3 Bu [EU] Builders … 44
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 44/ 999
  4. 4 Bu [NA] Builders … 111
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 111/ 999
  5. 5 Ru [AU] Rusticate… 59
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 59/ 150
  6. 6 At Atlas // CSL -… 8
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 8/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Creative / Build?

Generated by the game, the map on Creative / Build is procedural.

What settings and rules apply on Creative / Build?

No gather rate appears in the name of Creative / Build. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Creative / Build?

No region is published by Creative / Build. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 190.20.239.40:28015.

Which Rust version is Creative / Build on?

Rust network protocol 2633 and build 164530 on Windows is what Creative / Build uses. The protocol must match for you to join; Steam will update your game.

Does Creative / Build stay up, and how reliable is its uptime?

Right now Creative / Build is offline, with its last appearance 40 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipe schedule

How often does a wipe happen on Creative / Build, and at what time?

The record holds too few of Creative / Build's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 5 hours ago.

Where it appears

Which meanings sit behind the tags on Creative / Build?

gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list Creative / Build publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Creative / Build come up?

You will find Creative / Build on the following Rust Data Lab lists: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Creative / Build hold among Rust servers?

Player hours over the last week put Creative / Build at #13,305, inside the top – of ranked servers.

How many players does Creative / Build have at the moment?

Creative / Build is offline at the moment; the last sighting was 40 days 6 hours ago.

How to join

What is the way to join Creative / Build?

In Rust, press F1 and enter client.connect 190.20.239.40:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build It runs build 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.