Rust Data LabData lab · live
Live readings Servers11,829 Players74,965 Populated3,733 Fresh wipes · 3h252 Sampled every 5 min

Element card · group Community · atomic number 13,319, its rank

Creative / Build

Offline 190.20.251.98:28015 checked 39d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,319no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 25
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 25/ 101
  2. 2 Ra Raichu Staging… 4
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 4/ 25
  3. 3 Bu [EU] Builders … 259
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 115 on average 259/ 999
  4. 4 Bu [NA] Builders … 59
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 59/ 999
  5. 5 Ru [AU] Rusticate… 66
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 66/ 150
  6. 6 At Atlas // CSL -… 10
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 10/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Creative / Build?

Generated by the game, the map on Creative / Build is procedural.

How is Creative / Build configured, and what rules apply?

No gather rate appears in the name of Creative / Build. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts Creative / Build?

Nothing about a region is published by Creative / Build. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 190.20.251.98:28015.

On what Rust version does Creative / Build operate?

Rust network protocol 2633 and build 164530 on Windows is what Creative / Build uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Creative / Build for staying online?

Creative / Build is not online at the moment; the last sighting was 39 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Wipe schedule

When does Creative / Build wipe, and how often?

The record holds too few of Creative / Build's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 14 hours ago.

Tags, lists

What should you understand from the tags Creative / Build carries?

gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Creative / Build publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Creative / Build come up?

These themed Rust Data Lab lists carry Creative / Build: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Creative / Build hold among Rust servers?

The seven-day player-hours table has Creative / Build at #13,319, in the top – of ranked servers.

What does the current player count on Creative / Build tell you?

Creative / Build is offline at the moment; the last sighting was 39 days 12 hours ago.

How to join

How can you connect to Creative / Build?

In Rust, press F1 and enter client.connect 190.20.251.98:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build It runs build 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.