Rust Data LabData lab · live
Live readings Servers11,869 Players103,347 Populated3,962 Fresh wipes · 3h552 Sampled every 5 min

Element card · group PvE · atomic number 15,949, its rank

Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an

Offline 191.101.30.230:28080 checked 23d ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,949top 71%
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW28d ago 2 – running 0
Tue 29 Sep, 18:18 UTC30d ago 2 held half 2 days 0
Sat 26 Sep, 20:05 UTC32d ago 1 halved by day 1 2.9 days 0
Fri 25 Sep, 23:56 UTC33d ago 1 – 0.8 days 0
Fri 25 Sep, 13:26 UTC34d ago 1 – 0.4 days 0
Tue 15 Sep, 01:45 UTC44d ago 1 halved by day 1 10.5 days 0
Sun 13 Sep, 15:23 UTC46d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an?

Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an runs a procedural map of size 3,500 with seed 481981; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an?

The name of Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

In what location does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an sit?

No region is published by Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 191.101.30.230:28080.

What Rust version does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an currently run?

On Windows, Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

Does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an stay up, and how reliable is its uptime?

Right now Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an is offline, with its last appearance 23 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

What is the wiping pattern on Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an?

The only wipe on Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 28 days 1 hours ago. A monthly wipe schedule is what its tags publish.

On Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 16 hours after it began. Above half the peak until the next wipe: that held in 33% of its recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

Which meanings sit behind the tags on Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an?

These are the tags Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an come up?

These themed Rust Data Lab lists carry Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an place?

Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an sits at #15,949 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an right now?

Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an is offline at the moment; the last sighting was 23 days 11 hours ago.

How to join

How can you connect to Rust Holidays #1st - PvE - Skill Tree/Events/Kits/Shop/Quest/an?

You can connect by pressing F1 in Rust and entering client.connect 191.101.30.230:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/f8msecxhjE.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.