Rust Data LabData lab · live
Live readings Servers11,802 Players85,272 Populated3,898 Fresh wipes · 3h171 Sampled every 5 min

Element card · group Community · atomic number 15,941, its rank

My Local Build Sandbox

Offline 192.31.47.131:28015 checked 22d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,941top 71%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 18
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 18/ 101
  2. 2 Ra Raichu Staging… 3
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 1 on average 3/ 25
  3. 3 Bu [EU] Builders … 229
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 229/ 999
  4. 4 Bu [NA] Builders … 57
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 57/ 999
  5. 5 Ru [AU] Rusticate… 50
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 50/ 150
  6. 6 At Atlas // CSL -… 35
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 35/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on My Local Build Sandbox?

Generated by the game, the map on My Local Build Sandbox is procedural.

How is My Local Build Sandbox configured, and what rules apply?

The name of My Local Build Sandbox carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does My Local Build Sandbox sit?

Nothing about a region is published by My Local Build Sandbox. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 192.31.47.131:28015.

What Rust version does My Local Build Sandbox currently run?

On Windows, My Local Build Sandbox is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How dependable is My Local Build Sandbox for staying online?

My Local Build Sandbox is not online at the moment; the last sighting was 22 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does My Local Build Sandbox wipe, and how often?

Too few wipes are on record for My Local Build Sandbox to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 21 hours ago.

Tags, lists

Which meanings sit behind the tags on My Local Build Sandbox?

The game's server browser reads the tags My Local Build Sandbox publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Local Build Sandbox come up?

The Rust Data Lab lists that include My Local Build Sandbox are: Rust build and creative servers and Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does My Local Build Sandbox compare with other servers in the rankings?

Player hours over the last week put My Local Build Sandbox at #15,941, inside the top 71% of ranked servers.

How many players does My Local Build Sandbox have at the moment?

No live signal from My Local Build Sandbox right now, which was last seen 22 days 18 hours ago.

Connection

How can you connect to My Local Build Sandbox?

In Rust, press F1 and enter client.connect 192.31.47.131:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players Player slots: 2.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build Build number: 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.