Element card · group PvE · atomic number 1,760, its rank
Bastion PvE [Modded,Events,RaidBase,PvPzone]
Online 193.42.126.1:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW27d ago | 14 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Bastion PvE [Modded,Events,RaidBase,PvPzone]?
A procedural map of size 4,600 with seed 484601898 runs on Bastion PvE [Modded,Events,RaidBase,PvPzone], generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has Bastion PvE [Modded,Events,RaidBase,PvPzone] set, and what settings are in force?
Nothing in the name of Bastion PvE [Modded,Events,RaidBase,PvPzone] gives a gather rate. You get up to 30 players per group. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.
About the server
In what location does Bastion PvE [Modded,Events,RaidBase,PvPzone] sit?
Nothing about a region is published by Bastion PvE [Modded,Events,RaidBase,PvPzone]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 193.42.126.1:28015.
On what Rust version does Bastion PvE [Modded,Events,RaidBase,PvPzone] operate?
Rust network protocol 2635 and build 168909 on Linux is what Bastion PvE [Modded,Events,RaidBase,PvPzone] uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Bastion PvE [Modded,Events,RaidBase,PvPzone] stay up, and how reliable is its uptime?
At the moment, Bastion PvE [Modded,Events,RaidBase,PvPzone] is online. About 1 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does Bastion PvE [Modded,Events,RaidBase,PvPzone] hold a steady performance?
Server fps averaged 30 over the last 48 hours, with 10 as the lowest. The entity count reached 112,622, including buildings, deployables and all other world items. Up to 4,812 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on Bastion PvE [Modded,Events,RaidBase,PvPzone]?
Once a month is all Bastion PvE [Modded,Events,RaidBase,PvPzone] wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 22 hours ago. A monthly wipe schedule is what its tags publish.
On Bastion PvE [Modded,Events,RaidBase,PvPzone], what happens when wipe day arrives?
At their busiest, recent wipes averaged 14 players. Peak numbers on the latest wipe came 23 hours in.
Lists and tags
Which meanings sit behind the tags on Bastion PvE [Modded,Events,RaidBase,PvPzone]?
The game's server browser reads the tags Bastion PvE [Modded,Events,RaidBase,PvPzone] publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts30 (Group limit): Teams cap at 30 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Bastion PvE [Modded,Events,RaidBase,PvPzone] appear in?
The Rust Data Lab lists that include Bastion PvE [Modded,Events,RaidBase,PvPzone] are: Rust tutorial servers: the live sample, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
Against other Rust servers, where does Bastion PvE [Modded,Events,RaidBase,PvPzone] place?
The seven-day player-hours table has Bastion PvE [Modded,Events,RaidBase,PvPzone] at #1,760, in the top 8% of ranked servers.
How many players does Bastion PvE [Modded,Events,RaidBase,PvPzone] have at the moment?
Bastion PvE [Modded,Events,RaidBase,PvPzone] currently shows 4 players across 40 slots. The week's figures average 3 players and top out at 11. Over 48 hours, the highest average fell at 17:00 UTC, at 7 players.
Getting on
How can you connect to Bastion PvE [Modded,Events,RaidBase,PvPzone]?
Open the console with F1 in Rust and type client.connect 193.42.126.1:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://steamcommunity.com/groups/Bastion-Rust.
