Element card · group PvE · atomic number 1,728, its rank
RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting
Online 194.50.234.140:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 20 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting runs a procedural map of size 4,500 with seed 124032105; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting configured, and what rules apply?
Nothing in the name of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting based in?
There is no region on record for RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 194.50.234.140:28015.
What Rust version does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting currently run?
On Windows, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting for staying online?
Right now, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is reachable. About 4 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting known for smooth running?
In the last 48 hours, it averaged 30 server fps, with a low of 21. The entity count reached 238,219, including buildings, deployables and all other world items. Up to 4,949 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
Once a month is all RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 20 hours ago. A monthly wipe schedule is what its tags publish.
How does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting look on the day of a wipe?
At their busiest, recent wipes averaged 20 players. 45 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
These are the tags RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting appear in?
These themed Rust Data Lab lists carry RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting hold among Rust servers?
RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting sits at #1,728 for seven-day player hours, placing it in the top 8% of ranked servers.
How full is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting right now?
At the moment RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting has 3 of its 50 slots filled. The week's figures average 3 players and top out at 12. Over 48 hours, the highest average fell at 20:00 UTC, at 6 players.
Connection
What is the way to join RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?
In Rust, press F1 and enter client.connect 194.50.234.140:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://shop.rflservers.com/.