Rust Data LabData lab · live
Live readings Servers11,761 Players76,398 Populated3,723 Fresh wipes · 3h140 Sampled every 5 min

Element card · group PvE · atomic number 16,084, its rank

Rustoria.co - SEA Long Preview Server (Map #3)

Offline 2.28.128.93:28010 checked 26d ago

moddedpve
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#16,084top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:47 UTC26d ago 0 – running 0
Thu 1 Oct, 07:19 UTC27d ago 0 – 0.3 days 0
Wed 30 Sep, 23:14 UTC27d ago 1 – 0.3 days 1
Wed 30 Sep, 17:03 UTC27d ago 2 – 0.3 days 0
Wed 30 Sep, 09:33 UTC28d ago 2 – 0.3 days 0
Wed 30 Sep, 02:33 UTC28d ago 2 – 0.3 days 0
Tue 29 Sep, 20:29 UTC28d ago 2 – 0.3 days 0
Tue 29 Sep, 13:51 UTC28d ago 2 – 0.3 days 0
Tue 29 Sep, 07:08 UTC29d ago 2 – 0.3 days 0
Tue 29 Sep, 00:08 UTC29d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 纯净 【炮炮PVE启蒙】纯净|特色… 132
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 132/ 200
  2. 2 Qs QS『鱼山路』pve|耐玩|… 46
    QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 36 on average 46/ 100
  3. 3 宗门 [坚果PVE]宗门师徒/死亡… 35
    [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 35/ 100
  4. 4 Ja Japan Tokyo - … 56
    Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 34 on average 56/ 100
  5. 5 Ja Japan Tokyo - … 34
    Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average 34/ 100
  6. 6 爱酱 爱酱PVE|1服|十倍|死亡… 22
    爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average 22/ 88

Quick answers

from the figures on this page

Server setup

What map is in play on Rustoria.co - SEA Long Preview Server (Map #3)?

The map on Rustoria.co - SEA Long Preview Server (Map #3) is procedural at size 4,250 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on Rustoria.co - SEA Long Preview Server (Map #3)?

Nothing in the name of Rustoria.co - SEA Long Preview Server (Map #3) gives a gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Rustoria.co - SEA Long Preview Server (Map #3)?

Going by its name rather than a tag, Rustoria.co - SEA Long Preview Server (Map #3) points to Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. 2.28.128.93:28010 is the address it uses.

On what Rust version does Rustoria.co - SEA Long Preview Server (Map #3) operate?

Rust network protocol 2634 and build 166493 on Linux is what Rustoria.co - SEA Long Preview Server (Map #3) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Rustoria.co - SEA Long Preview Server (Map #3) for staying online?

Rustoria.co - SEA Long Preview Server (Map #3) is not online at the moment; the last sighting was 26 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Rustoria.co - SEA Long Preview Server (Map #3)?

There is no next wipe to predict for Rustoria.co - SEA Long Preview Server (Map #3), which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 23 hours ago.

How does Rustoria.co - SEA Long Preview Server (Map #3) look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

Which meanings sit behind the tags on Rustoria.co - SEA Long Preview Server (Map #3)?

These are the tags Rustoria.co - SEA Long Preview Server (Map #3) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): It has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166493 (Build): It runs build 166493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players; builds (Build server): Practise base design and construction; creative (Creative): No gathering here, just sandbox building of your choosing; training (Combat training): Training for aim and PvP, with loot provided; modded (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rustoria.co - SEA Long Preview Server (Map #3) come up?

The Rust Data Lab lists that include Rustoria.co - SEA Long Preview Server (Map #3) are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Rustoria.co - SEA Long Preview Server (Map #3) place?

The seven-day player-hours table has Rustoria.co - SEA Long Preview Server (Map #3) at #16,084, in the top 69% of ranked servers.

How full is Rustoria.co - SEA Long Preview Server (Map #3) right now?

Rustoria.co - SEA Long Preview Server (Map #3) is offline at the moment; the last sighting was 26 days 19 hours ago.

Connection

What steps get you onto Rustoria.co - SEA Long Preview Server (Map #3)?

You can connect by pressing F1 in Rust and entering client.connect 2.28.128.93:28010, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players It has 0 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166493
Build It runs build 166493.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.
builds
Build server Practise base design and construction.
creative
Creative No gathering here, just sandbox building of your choosing.
training
Combat training Training for aim and PvP, with loot provided.

Mods and access

modded
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.