Rust Data LabData lab · live
Live readings Servers11,873 Players91,534 Populated3,854 Fresh wipes · 3h380 Sampled every 5 min

Element card · group Modded · atomic number 8,360, its rank

RustForActualNoobs

Online 2.56.164.109:28015 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,360top 37%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:57 UTC2d ago 2 – running 0
Mon 19 Oct, 12:33 UTC10d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 178
    ShockRust | Blue | NoLimit no group limit · 149 on average 178/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 126
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 Re RETRO RUST #1 … 186
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 88
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 88/ 700
  5. 5 Ru RustSpain.com … 335
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 335/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 229
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 229/ 700

Quick answers

from the figures on this page

Server setup

What map is in play on RustForActualNoobs?

RustForActualNoobs runs a procedural map of size 2,000 with seed 473277061; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on RustForActualNoobs?

No gather rate appears in the name of RustForActualNoobs. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts RustForActualNoobs?

No region is published by RustForActualNoobs. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 2.56.164.109:28015.

What Rust version does RustForActualNoobs currently run?

Rust network protocol 2635 and build 168909 on Linux is what RustForActualNoobs uses. The protocol must match for you to join; Steam will update your game.

How reliably does RustForActualNoobs stay online?

RustForActualNoobs is live as of now. The uptime it reports suggests it restarted roughly 39 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 19 October 2026, Rust Data Lab saw it for the first time.

Is RustForActualNoobs known for smooth running?

In the last 48 hours, it averaged 239 server fps, with a low of 209. The entity count reached 18,305, including buildings, deployables and all other world items. Memory use peaked at 1,359 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on RustForActualNoobs?

RustForActualNoobs's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 2 days 14 hours ago the current world was made.

What does a typical wipe day on RustForActualNoobs involve?

At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

How should you read the tags on RustForActualNoobs?

The game's server browser reads the tags RustForActualNoobs publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustForActualNoobs come up?

These themed Rust Data Lab lists carry RustForActualNoobs: Beginner-tagged Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does RustForActualNoobs place?

RustForActualNoobs sits at #8,360 for seven-day player hours, placing it in the top 37% of ranked servers.

What does the current player count on RustForActualNoobs tell you?

RustForActualNoobs currently shows 0 players across 5 slots. The week's figures average 0 players and top out at 2. Peak time in the past 48 hours: 22:00 UTC, when the average was 0 players.

Connection

What is the way to join RustForActualNoobs?

Open the console with F1 in Rust and type client.connect 2.56.164.109:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players Player slots: 5.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.