Element card · group Modded · atomic number 8,360, its rank
RustForActualNoobs
Online 2.56.164.109:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:57 UTC2d ago | 2 | – | running | 0 |
| Mon 19 Oct, 12:33 UTC10d ago | 2 | halved by day 1 | 7.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on RustForActualNoobs?
RustForActualNoobs runs a procedural map of size 2,000 with seed 473277061; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on RustForActualNoobs?
No gather rate appears in the name of RustForActualNoobs. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts RustForActualNoobs?
No region is published by RustForActualNoobs. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 2.56.164.109:28015.
What Rust version does RustForActualNoobs currently run?
Rust network protocol 2635 and build 168909 on Linux is what RustForActualNoobs uses. The protocol must match for you to join; Steam will update your game.
How reliably does RustForActualNoobs stay online?
RustForActualNoobs is live as of now. The uptime it reports suggests it restarted roughly 39 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 19 October 2026, Rust Data Lab saw it for the first time.
Is RustForActualNoobs known for smooth running?
In the last 48 hours, it averaged 239 server fps, with a low of 209. The entity count reached 18,305, including buildings, deployables and all other world items. Memory use peaked at 1,359 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on RustForActualNoobs?
RustForActualNoobs's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 2 days 14 hours ago the current world was made.
What does a typical wipe day on RustForActualNoobs involve?
At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Lists and tags
How should you read the tags on RustForActualNoobs?
The game's server browser reads the tags RustForActualNoobs publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RustForActualNoobs come up?
These themed Rust Data Lab lists carry RustForActualNoobs: Beginner-tagged Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
Against other Rust servers, where does RustForActualNoobs place?
RustForActualNoobs sits at #8,360 for seven-day player hours, placing it in the top 37% of ranked servers.
What does the current player count on RustForActualNoobs tell you?
RustForActualNoobs currently shows 0 players across 5 slots. The week's figures average 0 players and top out at 2. Peak time in the past 48 hours: 22:00 UTC, when the average was 0 players.
Connection
What is the way to join RustForActualNoobs?
Open the console with F1 in Rust and type client.connect 2.56.164.109:28015. The Launch Rust button on this page does the same job through Steam.