Rust Data LabData lab · live
Live readings Servers11,617 Players40,309 Populated2,963 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Community · atomic number 13,268, its rank

PEIPER BUILD SERVER

Offline 200.110.197.39:28015 checked 39d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,268no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 9
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 9/ 101
  2. 2 Ra Raichu Staging… 0
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 0/ 25
  3. 3 Bu [EU] Builders … 58
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 58/ 999
  4. 4 Bu [NA] Builders … 71
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 71/ 999
  5. 5 Ru [AU] Rusticate… 101
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 101/ 150
  6. 6 At Atlas // CSL -… 4
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 4/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on PEIPER BUILD SERVER?

A procedural map runs on PEIPER BUILD SERVER, generated by the game.

How is PEIPER BUILD SERVER configured, and what rules apply?

The name of PEIPER BUILD SERVER carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is PEIPER BUILD SERVER based in?

There is no region on record for PEIPER BUILD SERVER. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 200.110.197.39:28015.

On what Rust version does PEIPER BUILD SERVER operate?

On Windows, PEIPER BUILD SERVER is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is PEIPER BUILD SERVER for staying online?

Right now PEIPER BUILD SERVER is offline, with its last appearance 39 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on PEIPER BUILD SERVER, and at what time?

Too few wipes are on record for PEIPER BUILD SERVER to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 days 7 hours ago.

Lists and tags

Which meanings sit behind the tags on PEIPER BUILD SERVER?

The game's server browser reads the tags PEIPER BUILD SERVER publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does PEIPER BUILD SERVER come up?

These themed Rust Data Lab lists carry PEIPER BUILD SERVER: Rust build and creative servers and Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does PEIPER BUILD SERVER place?

Player hours over the last week put PEIPER BUILD SERVER at #13,268, inside the top – of ranked servers.

What does the current player count on PEIPER BUILD SERVER tell you?

No live signal from PEIPER BUILD SERVER right now, which was last seen 39 days 7 hours ago.

Getting on

How can you connect to PEIPER BUILD SERVER?

Open the console with F1 in Rust and type client.connect 200.110.197.39:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.