Rust Data LabData lab · live
Live readings Servers11,809 Players80,805 Populated3,802 Fresh wipes · 3h104 Sampled every 5 min

Element card · group Community · atomic number 15,463, its rank

Creative / Build

Offline 201.89.229.228:28015 checked 37d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,463no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 6
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 6/ 101
  2. 2 Ra Raichu Staging… 11
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 1 on average 11/ 25
  3. 3 Bu [EU] Builders … 248
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 248/ 999
  4. 4 Bu [NA] Builders … 122
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 122/ 999
  5. 5 Ru [AU] Rusticate… 32
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 32/ 150
  6. 6 At Atlas // CSL -… 39
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 39/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Creative / Build?

A procedural map runs on Creative / Build, generated by the game.

What settings and rules apply on Creative / Build?

The name of Creative / Build carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Creative / Build?

Nothing about a region is published by Creative / Build. Rust Data Lab shows a server's stated location, not a verified position of the machine. 201.89.229.228:28015 is the address it uses.

What Rust version does Creative / Build currently run?

Rust network protocol 2633 and build 164530 on Windows is what Creative / Build uses. The protocol must match for you to join; Steam will update your game.

Does Creative / Build stay up, and how reliable is its uptime?

Right now Creative / Build is offline, with its last appearance 37 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

What is the wiping pattern on Creative / Build?

Too few wipes are on record for Creative / Build to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 46 days 17 hours ago the current world was made.

Lists and tags

How should you read the tags on Creative / Build?

gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list Creative / Build publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Creative / Build come up?

You will find Creative / Build on the following Rust Data Lab lists: Rust build and creative servers, Rust community servers, measured and Creative Rust servers. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Creative / Build hold among Rust servers?

Creative / Build sits at #15,463 for seven-day player hours, placing it in the top – of ranked servers.

How full is Creative / Build right now?

Creative / Build is offline at the moment; the last sighting was 37 days 23 hours ago.

Connection

How can you connect to Creative / Build?

Open the console with F1 in Rust and type client.connect 201.89.229.228:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.