Rust Data LabData lab · live
Live readings Servers11,904 Players91,721 Populated4,063 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Vanilla · atomic number 7,364, its rank

【天新】-原倍/无权/无商

Online EA 202.189.11.108:10080 checked 7m ago

biweekly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,364top 33% · #428 in EA
Last wipe3h agobiweekly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75120:0005:0014:0000:0009:0018:00Wiped Tue 27 Oct, 16:00 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
025507510020:0005:0014:0000:0009:0018:00Wiped Tue 27 Oct, 16:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 33% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap22.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hTue 10 Nov, 16:00 UTC
  3. 27d 20hTue 24 Nov, 16:00 UTC
  4. 36d 23hThu 3 Dec, 19:00 UTCFW
  5. 41d 20hTue 8 Dec, 16:00 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:00 UTC3h ago – – running 0
Mon 5 Oct, 13:01 UTC22d ago 1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 38
    Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 82 on average 38/ 200
  2. 2 Ja Japan Tokyo - … 24
    Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 50 on average 24/ 215
  3. 3 Ru Rustafied.com … 22
    Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 33 on average 22/ 100
  4. 4 Ru [SEA/KR/JP] Ru… 0
    [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 5 on average 0/ 200
  5. 5 Jp JP ONLY 2WEEK … 0
    JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average 0/ 60
  6. 6 Br [SEA] BRUNEI/M… 1
    [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 1/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on 【天新】-原倍/无权/无商?

【天新】-原倍/无权/无商 runs a procedural map of size 3,700 with seed 121819948; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is 【天新】-原倍/无权/无商 configured, and what rules apply?

Nothing in the name of 【天新】-原倍/无权/无商 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

What region hosts 【天新】-原倍/无权/无商?

【天新】-原倍/无权/无商 gives Asia as its location, using the EA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 202.189.11.108:10080 is the address it uses.

What Rust version does 【天新】-原倍/无权/无商 currently run?

Rust network protocol 2635 and build 168909 on Windows is what 【天新】-原倍/无权/无商 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does 【天新】-原倍/无权/无商 stay up, and how reliable is its uptime?

At the moment, 【天新】-原倍/无权/无商 is online. The uptime it reports suggests it restarted roughly 1 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

How well does 【天新】-原倍/无权/无商 perform?

The last 48 hours show an average of 60 server fps and a minimum of 25. The maximum entity count was 78,666, covering buildings, deployables and all else in the world. The highest memory usage was 4,501 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does 【天新】-原倍/无权/无商 wipe, and how often?

Its tag guides the prediction, since 【天新】-原倍/无权/无商's record holds too few wipes to confirm a schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 3 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

What does a typical wipe day on 【天新】-原倍/无权/无商 involve?

Recent wipes on average reached 1 players at their busiest. 17 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Where it appears

Which meanings sit behind the tags on 【天新】-原倍/无权/无商?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; EA (East Asia): In the browser it sits under East Asia: that is the tag list 【天新】-原倍/无权/无商 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does 【天新】-原倍/无权/无商 appear in?

The Rust Data Lab lists that include 【天新】-原倍/无权/无商 are: Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player numbers

How does 【天新】-原倍/无权/无商 compare with other servers in the rankings?

Seven-day player hours place 【天新】-原倍/无权/无商 at #7,364 overall, #428 in Asia and in the top 33% of ranked servers.

What does the current player count on 【天新】-原倍/无权/无商 tell you?

【天新】-原倍/无权/无商 currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 18:00 UTC, at 1 players.

Connection

What steps get you onto 【天新】-原倍/无权/无商?

Open the console with F1 in Rust and type client.connect 202.189.11.108:10080. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.