Rust Data LabData lab · live
Live readings Servers11,898 Players103,740 Populated4,020 Fresh wipes · 3h413 Sampled every 5 min

Element card · group Modded · atomic number 14,532, its rank

Glugames (Alpha Testing)

Online 202.36.95.247:27595 checked 8m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,532top 65%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:43 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustReborn.gg … 1,293
    RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 729 on average 1,293/ 1,500
  2. 2 Ra R2 - Aim train… 381
    R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 219 on average 381/ 475
  3. 3 Ru RustGames.gg |… 163
    RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 84 on average 163/ 400
  4. 4 Do DOGFIGHT 2 | B… 145
    DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 70 on average 145/ 250
  5. 5 Ra R2 - Aim train… 103
    R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average 103/ 400
  6. 6 Be [EU] BekerMelk… 68
    [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 68/ 75

Quick answers

from the figures on this page

Map and rules

What map is in play on Glugames (Alpha Testing)?

The map on Glugames (Alpha Testing) is procedural at size 6,000 with seed 50000, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What rules has Glugames (Alpha Testing) set, and what settings are in force?

The name of Glugames (Alpha Testing) carries no gather rate. Eight players per group is the limit, the game's default. Play runs as minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

About the server

In what location does Glugames (Alpha Testing) sit?

Nothing about a region is published by Glugames (Alpha Testing). Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 202.36.95.247:27595.

On what Rust version does Glugames (Alpha Testing) operate?

Rust network protocol 2635 and build 168909 on Linux is what Glugames (Alpha Testing) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Glugames (Alpha Testing) stay up, and how reliable is its uptime?

Glugames (Alpha Testing) is live as of now. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Glugames (Alpha Testing) perform?

Server fps averaged 188 over the last 48 hours, with 140 as the lowest. The maximum entity count was 28,099, covering buildings, deployables and all else in the world. Memory use peaked at 5,393 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on Glugames (Alpha Testing)?

Glugames (Alpha Testing)'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 19 hours ago.

How does Glugames (Alpha Testing) look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags Glugames (Alpha Testing) carries?

The game's server browser reads the tags Glugames (Alpha Testing) publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Glugames (Alpha Testing) come up?

These themed Rust Data Lab lists carry Glugames (Alpha Testing): Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does Glugames (Alpha Testing) compare with other servers in the rankings?

The seven-day player-hours table has Glugames (Alpha Testing) at #14,532, in the top 65% of ranked servers.

How full is Glugames (Alpha Testing) right now?

Of 75 slots, 0 are taken on Glugames (Alpha Testing) right now. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 06:00 UTC, averaging 0 players.

Connection

What steps get you onto Glugames (Alpha Testing)?

You can connect by pressing F1 in Rust and entering client.connect 202.36.95.247:27595, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/JH7E2NQf2d.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^z,^y,^e,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players 75 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and others.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.