Rust Data LabData lab · live
Live readings Servers11,656 Players42,593 Populated2,893 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Community · atomic number 15,264, its rank

Shadow building

Online 203.16.163.60:21197 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 16 0% full Room to join
7-day average0peak –
Rank · atomic number#15,264top 69%
Last wipe12h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123415:0017:0019:0022:0000:0002:00Wiped Thu 29 Oct, 15:38 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020015:0017:0019:0022:0000:0002:00Wiped Thu 29 Oct, 15:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap33.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:38 UTC12h ago – – running 0
Sat 26 Sep, 08:13 UTC33d ago 0 – 33.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu 【南瓜】Build-Test 11
    【南瓜】Build-Test EA · groups of 8+ · 10 on average 11/ 101
  2. 2 Ra Raichu Staging… 0
    Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average 0/ 25
  3. 3 Bu [EU] Builders … 33
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 119 on average 33/ 999
  4. 4 Bu [NA] Builders … 122
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 93 on average 122/ 999
  5. 5 Ru [AU] Rusticate… 67
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 67/ 150
  6. 6 At Atlas // CSL -… 2
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 2/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Shadow building?

The map on Shadow building is procedural at size 4,500 with seed 1045337651, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

What rules has Shadow building set, and what settings are in force?

Nothing in the name of Shadow building gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Shadow building based in?

No region is published by Shadow building. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 203.16.163.60:21197.

What Rust version does Shadow building currently run?

On Linux, Shadow building is running Rust network protocol 2636 and build 169652. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Shadow building stay up, and how reliable is its uptime?

Right now, Shadow building is reachable. About 10 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 9 of 168 hours were online, giving 5% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Shadow building known for smooth running?

In the last 48 hours, it averaged 117 server fps, with a low of 115. The maximum entity count was 129,000, covering buildings, deployables and all else in the world. The highest memory usage was 4,047 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Shadow building, and at what time?

The record holds too few of Shadow building's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 12 hours ago the current world was made.

On Shadow building, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on Shadow building?

gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): 16 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2636 (Protocol): The server runs protocol 2636, so your game needs the same version; cs169652 (Build): The game build is 169652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list Shadow building publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Shadow building come up?

The Rust Data Lab lists that include Shadow building are: Rust build and creative servers and Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How does Shadow building compare with other servers in the rankings?

The seven-day player-hours table has Shadow building at #15,264, in the top 69% of ranked servers.

How full is Shadow building right now?

At the moment Shadow building has 0 of its 16 slots filled. The seven-day average for this server is 0 players.

Getting on

What is the way to join Shadow building?

You can connect by pressing F1 in Rust and entering client.connect 203.16.163.60:21197, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/Fmfhexn4PW.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2636,gmrust,cs169652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp16
Max players 16 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2636
Protocol The server runs protocol 2636, so your game needs the same version.
cs169652
Build The game build is 169652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.