Element card · group Modded · atomic number 15,366, its rank
:thinking:
Offline 203.94.34.210:28020 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:22 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What settings and rules apply on :thinking:?
Nothing in the name of :thinking: gives a gather rate. You get up to 90 players per group. Play runs as minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does :thinking: sit?
Nothing about a region is published by :thinking:. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 203.94.34.210:28020.
On what Rust version does :thinking: operate?
On Windows, :thinking: is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How reliably does :thinking: stay online?
Right now :thinking: is offline, with its last appearance 15 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.
Wipe schedule
When does :thinking: wipe, and how often?
:thinking:'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 22 hours ago.
On :thinking:, what happens when wipe day arrives?
At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.
Lists and tags
Which meanings sit behind the tags on :thinking:?
The game's server browser reads the tags :thinking: publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): Player slots: 200; ts90 (Group limit): The team limit is 90; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does :thinking: appear in?
You will find :thinking: on the following Rust Data Lab lists: Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does :thinking: hold among Rust servers?
Player hours over the last week put :thinking: at #15,366, inside the top 71% of ranked servers.
How full is :thinking: right now?
The last recorded sighting of :thinking: was 15 days 22 hours ago, and it is offline now.
How to join
What is the way to join :thinking:?
In Rust, press F1 and enter client.connect 203.94.34.210:28020. Or click Launch Rust here to open Rust via Steam and connect automatically.