Rust Data LabData lab · live
Live readings Servers11,752 Players56,681 Populated3,410 Fresh wipes · 3h130 Sampled every 5 min

Element card · group PvE · atomic number 15,901, its rank

SunFlower PvE

Offline 212.22.93.162:28014 checked 21d ago

weekly wipes vanillamoddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,901top 71%
Last wipe37d agoweekly schedule
Next wipe4d 19hMon 2 Nov, 18:23 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Monday 2 November, 18:23 UTC, in 4d 19h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Wa #3 Wasilisc Pv… 4
    #3 Wasilisc PvE х5 EU · groups of 8+ · weekly · 9 on average 4/ 200
  3. 3 Si [SEA]Singapore… 2
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  4. 4 Ru RustMode PvE |… 3
    RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average 3/ 50
  5. 5 Mo Moradon - PVE … 0
    Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average 0/ 30
  6. 6 Tr TRINUM.RU PVE … 0
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Quick answers

from the figures on this page

Settings and map

What map is in play on SunFlower PvE?

The map on SunFlower PvE is procedural, made by the game.

What rules has SunFlower PvE set, and what settings are in force?

No gather rate appears in the name of SunFlower PvE. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

About the server

In what location does SunFlower PvE sit?

There is no region on record for SunFlower PvE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 212.22.93.162:28014 is the address it uses.

What Rust version does SunFlower PvE currently run?

On Windows, SunFlower PvE is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is SunFlower PvE for staying online?

Currently offline, SunFlower PvE was last seen 21 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.

Wipe schedule

When does SunFlower PvE wipe, and how often?

An estimate from weekly: 7 days after its last wipe puts the next wipe on SunFlower PvE. The wipe after this one is due on Monday 2 November at 18:23 UTC. Counting back, the current world began 37 days 4 hours ago. Weekly wipes are what its tags advertise.

Where it appears

How should you read the tags on SunFlower PvE?

The game's server browser reads the tags SunFlower PvE publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does SunFlower PvE appear in?

The Rust Data Lab lists that include SunFlower PvE are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

How does SunFlower PvE compare with other servers in the rankings?

Player hours over the last week put SunFlower PvE at #15,901, inside the top 71% of ranked servers.

What does the current player count on SunFlower PvE tell you?

The last recorded sighting of SunFlower PvE was 21 days 6 hours ago, and it is offline now.

Getting on

What steps get you onto SunFlower PvE?

You can connect by pressing F1 in Rust and entering client.connect 212.22.93.162:28014, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,^v,^p,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.